Player Matchup

Merlin
Merlin
CensingSauce89
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Solo
Bacchus
Bacchus
Mark21f
Bacchus
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
79W - 65L
1,500 Elo+
Party 1
Medusa
Medusa
bearfluid
Medusa
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 174L
1,440 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,444 Elo+

VS

Team Averages
Level 25
1,440 SR
1,317 Elo+
Cthulhu
Cthulhu
Backpackasaur
Cthulhu
Level 26
God Stats
7W - 12L
1,403 SR
Queue Stats
63W - 50L
1,302 Elo+
Party 2
Pele
Pele
DivineCharbon
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,285 Elo+
Solo
Anubis
Anubis
Monguku
Anubis
Level 21
God Stats
2W - 0L
1,418 SR
Queue Stats
10W - 9L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 4
7,857
604
932
9,932
2,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mark21f
Bacchus
12
2 / 2 / 4
9,049
696
5,488
11,954
8,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
bearfluid
Medusa
13
4 / 5 / 3
9,538
734
12,478
11,200
3,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
8 / 0 / 10
10,588
814
10,522
7,826
5,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 4 / 6
9,794
753
8,077
12,065
4,318
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Monguku
Anubis
12
3 / 3 / 9
9,367
721
6,330
8,598
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
19
19
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
0
10
13
L
1
12
4
0.25
W
8
4
6
2.75
L
Bacchus
Mark21f
Bacchus
2
2
4
2
W
Anubis
Monguku
Anubis
3
3
9
2.5
L
Medusa
bearfluid
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
24,929
33,086
Taken
28,489
14,133
Mitigated
13,145
346
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,522
782
730
1,431
7,826
5,329
414
1,877
5,949
36,360
0
L
932
216
0
0
9,932
2,535
138
5,512
4,195
7,789
0
W
8,077
2,222
0
3,035
12,065
4,318
601
3,001
9,064
0
32,163
L
Bacchus
Mark21f
Bacchus
5,488
390
0
346
11,954
8,219
206
6,355
5,459
19,535
0
W
Anubis
Monguku
Anubis
6,330
401
807
3,013
8,598
3,498
918
1,596
7,002
30,092
0
L
Medusa
bearfluid
Medusa
12,478
6,361
0
0
11,200
3,379
203
4,464
6,536
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
29,749
104
Minions Killed
141
0
Camps Cleared
0
613,073
Distance Traveled
681,975
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,588
814
40
3
0
251,475
1
L
Merlin
7,857
604
14
1
0
146,344
0
W
Pele
9,794
753
49
4
0
231,837
4
L
Bacchus
9,049
696
29
2
0
254,992
0
W
Anubis
9,367
721
52
4
0
198,663
0
L
Medusa
9,538
734
61
5
0
211,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role