Player Matchup

Neith
Neith
Aпупей
Neith
Level 25
God Stats
4W - 4L
1,525 SR
Queue Stats
51W - 39L
1,630 Elo+
Solo
Ra
Ra
Bestari2
Ra
Level 13
God Stats
2W - 1L
1,473 SR
Queue Stats
14W - 6L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
DasFederchen
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,625 Elo+
Party 1
Mercury
Mercury
dutzelfrosch
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,617 Elo+
Party 1
Sobek
Sobek
unlisteduser
Sobek
Level 16
God Stats
6W - 5L
1,530 SR
Queue Stats
14W - 11L
1,549 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,613 Elo+

VS

Team Averages
Level 22
1,596 SR
1,514 Elo+
Zeus
Zeus
Eshbern
Zeus
Level 29
God Stats
1W - 1L
1,786 SR
Queue Stats
77W - 76L
1,489 Elo+
Solo
Olorun
Olorun
Kaktuar
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,535 Elo+
Solo
Odin
Odin
Korläsh
Odin
Level 28
God Stats
20W - 9L
1,693 SR
Queue Stats
110W - 99L
1,587 Elo+
Solo
Chronos
Chronos
firestorm0107
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,450 Elo+
Solo
Sobek
Sobek
xerama
Sobek
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 243L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 8
15,154
722
24,714
16,761
6,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 2 / 16
15,428
735
24,297
19,896
10,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
13 / 4 / 8
13,744
654
18,680
12,350
5,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
dutzelfrosch
Mercury
17
8 / 3 / 10
12,386
590
9,201
16,145
6,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 7
10,341
492
3,333
14,428
9,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eshbern
Zeus
14
6 / 10 / 3
10,604
505
12,050
20,941
4,863
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Kaktuar
Olorun
15
2 / 14 / 3
10,076
480
9,595
18,567
5,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
16
5 / 8 / 3
10,754
512
9,213
17,103
14,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
12
3 / 11 / 5
8,848
421
7,147
17,765
4,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sobek
xerama
Sobek
12
3 / 7 / 7
9,478
451
9,388
23,947
31,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
50
Kills
19
19
Deaths
50
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
4
8
4.5
W
15
2
16
11.5
W
13
4
8
4.25
L
Zeus
Eshbern
Zeus
6
10
3
0.75
L
Olorun
Kaktuar
Olorun
2
14
3
0.25
L
Odin
5
8
3
0.81
W
Mercury
dutzelfrosch
Mercury
8
3
10
4.33
L
Chronos
3
11
5
0.5
W
0
6
7
0.58
L
Sobek
xerama
Sobek
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,225
Damage
47,393
79,580
Taken
98,323
38,178
Mitigated
59,879
33,739
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,714
15,325
0
8,596
16,761
6,365
230
8,763
7,878
0
130,796
W
24,297
4,088
4,399
11,819
19,896
10,466
1,479
9,975
9,710
113,389
0
W
18,680
4,676
0
2,788
12,350
5,203
5,352
3,642
8,233
86,456
0
L
Zeus
Eshbern
Zeus
12,050
3,029
0
5,989
20,941
4,863
0
7,196
13,745
60,687
0
L
Olorun
Kaktuar
Olorun
9,595
5,236
1,341
4,362
18,567
5,530
1,335
9,634
8,933
48,892
0
L
Odin
9,213
2,011
0
1,212
17,103
14,293
188
10,882
6,221
0
43,235
W
Mercury
dutzelfrosch
Mercury
9,201
4,000
0
4,825
16,145
6,897
5,331
7,673
8,447
0
64,438
L
Chronos
7,147
1,820
0
1,639
17,765
4,148
513
8,628
9,137
33,780
0
W
3,333
437
0
1,312
14,428
9,247
242
10,443
3,935
9,011
0
L
Sobek
xerama
Sobek
9,388
1,459
0
3,672
23,947
31,045
572
9,970
13,977
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,053
Gold Earned
49,760
558
Minions Killed
312
0
Camps Cleared
0
1,930,723
Distance Traveled
1,585,835
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,154
722
164
8
0
375,017
2
W
Ra
15,428
735
196
9
0
419,988
10
W
Nu Wa
13,744
654
117
6
0
319,241
8
L
Zeus
10,604
505
85
4
0
298,044
2
L
Olorun
10,076
480
68
3
0
318,984
0
L
Odin
10,754
512
79
4
0
338,653
2
W
Mercury
12,386
590
75
4
0
452,275
1
L
Chronos
8,848
421
51
2
0
301,383
2
W
Sobek
10,341
492
6
0
0
364,202
3
L
Sobek
9,478
451
29
1
0
328,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role