Player Matchup

Cthulhu
Cthulhu
Catherton04
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
LeoMal03
Achilles
Level 27
God Stats
0W - 2L
1,141 SR
Queue Stats
6W - 9L
1,074 Elo+
Party 2
Bellona
Bellona
StormYeti7
Bellona
Level 6
God Stats
1W - 3L
964 SR
Queue Stats
3W - 6L
1,074 Elo+
Party 2
Team Averages
Level 12
1,202 SR
1,216 Elo+

VS

Team Averages
Level 20
1,536 SR
1,448 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TTV_Word553
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
aluschek
Ymir
Level 29
God Stats
32W - 21L
1,607 SR
Queue Stats
114W - 89L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catherton04
Cthulhu
9
1 / 10 / 4
7,372
670
3,585
13,584
7,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
LeoMal03
Achilles
11
7 / 8 / 1
8,358
760
5,621
12,474
6,918
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
StormYeti7
Bellona
10
3 / 7 / 2
7,943
722
4,139
11,355
8,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
14 / 2 / 10
10,595
963
13,297
7,392
2,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TTV_Word553
Nemesis
10
1 / 6 / 12
8,035
730
2,155
8,102
2,368
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
10 / 3 / 10
10,242
931
9,481
11,602
9,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
11
Kills
25
25
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
14
2
10
9.5
L
Cthulhu
Catherton04
Cthulhu
1
10
4
0.3
L
Achilles
LeoMal03
Achilles
7
8
1
0.94
L
Bellona
StormYeti7
Bellona
3
7
2
0.57
W
Nemesis
TTV_Word553
Nemesis
1
6
12
1.17
W
Ymir
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,345
Damage
24,933
37,413
Taken
27,096
23,046
Mitigated
14,193
1,325
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,297
7,843
1,188
2,922
7,392
2,618
1,987
1,340
5,852
34,693
0
L
Cthulhu
Catherton04
Cthulhu
3,585
342
0
629
13,584
7,374
0
7,526
6,058
11,907
0
L
Achilles
LeoMal03
Achilles
5,621
2,781
0
496
12,474
6,918
157
8,107
4,367
0
18,387
L
Bellona
StormYeti7
Bellona
4,139
1,479
0
200
11,355
8,754
0
7,145
4,210
0
7,806
W
Nemesis
TTV_Word553
Nemesis
2,155
1,205
0
146
8,102
2,368
44
479
7,423
0
7,596
W
Ymir
9,481
2,029
655
3,367
11,602
9,207
175
1,578
9,740
38,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
28,872
52
Minions Killed
107
0
Camps Cleared
0
405,971
Distance Traveled
479,961
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,595
963
39
4
0
157,093
1
L
Cthulhu
7,372
670
15
1
0
112,076
0
L
Achilles
8,358
760
28
3
0
152,799
1
L
Bellona
7,943
722
9
1
0
141,096
0
W
Nemesis
8,035
730
12
1
0
172,489
2
W
Ymir
10,242
931
56
5
0
150,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role