Player Matchup

Cthulhu
Cthulhu
Jolsson
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Izanami
Izanami
Macsvell
Izanami
Level 99
God Stats
1W - 4L
1,311 SR
Queue Stats
73W - 78L
1,432 Elo+
Party 1
Hel
Hel
chemodan2013
Hel
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 73L
1,448 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,449 Elo+

VS

Team Averages
Level 48
1,658 SR
1,486 Elo+
Cthulhu
Cthulhu
GrimTomato
Cthulhu
Level 26
God Stats
21W - 16L
1,648 SR
Queue Stats
30W - 26L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
MakoJakoPako
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Pekkan
Kukulkan
Level 110
God Stats
1W - 3L
1,826 SR
Queue Stats
8W - 4L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jolsson
Cthulhu
13
3 / 10 / 4
10,750
672
11,515
23,270
21,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Macsvell
Izanami
14
4 / 8 / 1
10,760
673
13,502
16,848
12,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 8
10,021
626
4,161
18,774
14,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrimTomato
Cthulhu
15
6 / 2 / 15
12,802
800
11,164
17,962
22,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MakoJakoPako
Baron Samedi
14
3 / 2 / 15
11,202
700
12,458
12,873
9,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Pekkan
Kukulkan
16
14 / 4 / 9
13,762
860
24,157
13,403
5,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
23
23
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GrimTomato
Cthulhu
6
2
15
6.75
L
Cthulhu
Jolsson
Cthulhu
3
10
4
0.5
L
Izanami
Macsvell
Izanami
4
8
1
0.56
W
Baron Samedi
MakoJakoPako
Baron Samedi
3
2
15
5.25
W
Kukulkan
Pekkan
Kukulkan
14
4
9
4.63
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
47,779
58,892
Taken
44,238
48,365
Mitigated
37,004
14,568
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GrimTomato
Cthulhu
11,164
1,070
559
1,491
17,962
22,314
330
5,476
12,106
26,211
0
L
Cthulhu
Jolsson
Cthulhu
11,515
1,848
830
1,120
23,270
21,474
0
18,541
4,229
35,299
0
L
Izanami
Macsvell
Izanami
13,502
7,755
0
662
16,848
12,698
0
13,516
3,157
0
50,781
W
Baron Samedi
MakoJakoPako
Baron Samedi
12,458
396
4,322
5,788
12,873
9,275
659
5,022
7,651
41,891
0
W
Kukulkan
Pekkan
Kukulkan
24,157
2,464
0
2,559
13,403
5,415
1,599
4,724
8,479
90,520
0
L
4,161
115
5,139
6,817
18,774
14,193
0
14,932
3,667
27,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
37,766
135
Minions Killed
177
0
Camps Cleared
0
786,939
Distance Traveled
804,172
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,802
800
22
1
0
258,554
4
L
Cthulhu
10,750
672
45
3
0
262,548
2
L
Izanami
10,760
673
60
4
0
219,851
0
W
Baron Samedi
11,202
700
49
3
0
283,035
4
W
Kukulkan
13,762
860
106
7
0
262,583
0
L
Hel
10,021
626
30
2
0
304,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role