Player Matchup

Cerberus
Cerberus
A7xbizzatch9512
Cerberus
Level 21
God Stats
5W - 23L
1,504 SR
Queue Stats
71W - 138L
1,266 Elo+
Party 1
Anubis
Anubis
DirtyChewy8008
Anubis
Level 29
God Stats
2W - 1L
1,603 SR
Queue Stats
86W - 117L
1,301 Elo+
Party 1
Pele
Pele
Door8572
Pele
Level 29
God Stats
7W - 5L
1,614 SR
Queue Stats
87W - 80L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Jmpdam Ampampam
Kukulkan
Level 18
God Stats
7W - 9L
1,242 SR
Queue Stats
17W - 17L
1,364 Elo+
Solo
Set
Set
Mjm17-manu
Set
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
852 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,243 Elo+

VS

Team Averages
Level 9
1,478 SR
1,254 Elo+
Olorun
Olorun
 
Olorun
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Pyrokae
Ra
Level 11
God Stats
1W - 5L
1,190 SR
Queue Stats
1W - 9L
930 Elo+
Party 2
Pele
Pele
milkeyway
Pele
Level 10
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 14L
1,213 Elo+
Solo
He Bo
He Bo
spider169oceanic
He Bo
Level 7
God Stats
3W - 3L
1,673 SR
Queue Stats
6W - 19L
1,238 Elo+
Party 3
Sun Wukong
Sun Wukong
tin-sinister351
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 1 / 3
9,771
514
3,610
9,516
7,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 16
10,789
568
10,303
6,401
3,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
18
15 / 2 / 9
13,056
687
16,385
12,286
5,244
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
17
18 / 0 / 9
12,508
658
21,564
8,739
3,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 7
10,333
544
4,664
11,376
5,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 8 / 0
6,696
352
3,187
10,738
2,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 8 / 3
7,887
415
5,312
13,091
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
13
2 / 7 / 0
8,167
430
2,978
12,062
4,514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 12 / 2
6,640
349
2,033
15,992
4,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
tin-sinister351
Sun Wukong
11
1 / 9 / 0
6,675
351
2,212
15,425
8,888
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
9
44
Kills
4
5
Deaths
44
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
8
0
0
W
Cerberus
2
1
3
3.5
W
6
1
16
14
W
Pele
15
2
9
9.75
W
Kukulkan
18
0
9
22.5
W
3
1
7
6.5
L
1
8
3
0.31
L
Pele
2
7
0
0.29
L
0
12
2
0.08
L
Sun Wukong
tin-sinister351
Sun Wukong
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,526
Damage
15,722
48,318
Taken
67,308
25,148
Mitigated
23,670
15,710
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,187
1,575
82
1,402
10,738
2,593
0
5,422
5,091
28,053
0
W
Cerberus
3,610
0
0
766
9,516
7,457
1,808
2,398
7,118
36,967
0
W
10,303
990
510
3,691
6,401
3,068
2,791
2,060
4,341
53,625
0
W
Pele
16,385
4,512
0
4,690
12,286
5,244
2,216
2,207
9,979
0
104,613
W
Kukulkan
21,564
165
0
4,290
8,739
3,717
1,774
1,869
6,745
79,315
0
W
4,664
1,678
0
1,763
11,376
5,662
4,016
1,998
9,378
0
39,735
L
5,312
895
0
2,167
13,091
3,257
609
4,544
8,472
37,640
0
L
Pele
2,978
640
0
303
12,062
4,514
71
5,244
6,818
0
21,437
L
2,033
191
0
0
15,992
4,418
348
11,127
4,865
27,886
0
L
Sun Wukong
tin-sinister351
Sun Wukong
2,212
632
0
862
15,425
8,888
0
8,840
6,585
0
16,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
36,065
512
Minions Killed
209
0
Camps Cleared
0
1,721,455
Distance Traveled
1,422,766
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,696
352
46
2
0
248,187
1
W
Cerberus
9,771
514
73
4
0
360,826
2
W
Anubis
10,789
568
91
5
0
335,193
5
W
Pele
13,056
687
148
8
0
380,589
0
W
Kukulkan
12,508
658
129
7
0
332,996
0
W
Set
10,333
544
71
4
0
311,851
1
L
Ra
7,887
415
59
3
0
303,314
0
L
Pele
8,167
430
40
2
0
327,914
2
L
He Bo
6,640
349
41
2
0
303,865
0
L
Sun Wukong
6,675
351
23
1
0
239,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role