Player Matchup

Hachiman
Hachiman
Bully-_-Hunter
Hachiman
Level 15
God Stats
1W - 0L
1,757 SR
Queue Stats
32W - 34L
951 Elo+
Party 1
Chernobog
Chernobog
ceasingear
Chernobog
Level 8
God Stats
1W - 2L
1,391 SR
Queue Stats
11W - 13L
927 Elo+
Party 1
Cthulhu
Cthulhu
vondoom918
Cthulhu
Level 7
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 10
1,482 SR
1,126 Elo+

VS

Team Averages
Level 19
1,469 SR
1,333 Elo+
Fenrir
Fenrir
KawaiiGaKill
Fenrir
Level 29
God Stats
30W - 33L
1,408 SR
Queue Stats
86W - 98L
1,316 Elo+
Solo
Chernobog
Chernobog
MrMayhem2121
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,112 Elo+
Solo
Merlin
Merlin
TFKJpfantasminha
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
6 / 6 / 5
9,214
838
8,204
10,181
3,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ceasingear
Chernobog
12
6 / 5 / 4
9,340
849
4,288
8,105
2,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
vondoom918
Cthulhu
12
3 / 7 / 10
9,324
848
5,910
11,340
8,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
12 / 2 / 5
9,941
904
7,329
9,759
4,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MrMayhem2121
Chernobog
9
2 / 6 / 6
7,565
688
1,680
8,096
2,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 11
8,734
794
10,992
7,840
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
15
Kills
18
18
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
6
5
1.42
L
Fenrir
12
2
5
7.25
L
Chernobog
MrMayhem2121
Chernobog
2
6
6
0.83
L
4
7
11
1.36
W
Chernobog
ceasingear
Chernobog
6
5
4
1.6
W
Cthulhu
vondoom918
Cthulhu
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
20,001
29,626
Taken
25,695
15,103
Mitigated
9,642
3,825
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,204
4,743
0
2,405
10,181
3,567
808
4,077
6,104
0
26,421
L
Fenrir
7,329
1,209
0
1,367
9,759
4,369
0
967
8,792
0
22,873
L
Chernobog
MrMayhem2121
Chernobog
1,680
1,005
0
47
8,096
2,584
51
3,179
4,917
0
10,780
L
10,992
1,292
0
20
7,840
2,689
0
1,788
6,052
28,220
0
W
Chernobog
ceasingear
Chernobog
4,288
2,403
0
867
8,105
2,885
1,612
2,817
5,288
0
24,838
W
Cthulhu
vondoom918
Cthulhu
5,910
589
553
0
11,340
8,651
312
4,118
7,222
20,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
26,240
101
Minions Killed
67
0
Camps Cleared
0
580,524
Distance Traveled
510,816
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,214
838
39
4
0
170,048
0
L
Fenrir
9,941
904
21
2
0
203,790
2
L
Chernobog
7,565
688
15
1
0
174,463
0
L
Merlin
8,734
794
31
3
0
132,563
3
W
Chernobog
9,340
849
37
3
0
185,377
1
W
Cthulhu
9,324
848
25
2
0
225,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role