Player Matchup

Bakasura
Bakasura
Akshay1603
Bakasura
Level 21
God Stats
4W - 4L
1,205 SR
Queue Stats
154W - 216L
1,145 Elo+
Solo
Jormungandr
Jormungandr
Neharo
Jormungandr
Level 23
God Stats
6W - 14L
1,522 SR
Queue Stats
383W - 408L
1,378 Elo+
Solo
Izanami
Izanami
Pepegrov
Izanami
Level 21
God Stats
5W - 3L
1,575 SR
Queue Stats
14W - 13L
1,418 Elo+
Solo
Jing Wei
Jing Wei
SuperFirePower
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 45L
1,334 Elo+
Solo
Kukulkan
Kukulkan
UruguayPower
Kukulkan
Level 11
God Stats
22W - 10L
1,583 SR
Queue Stats
138W - 177L
1,455 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,346 Elo+

VS

Team Averages
Level 14
1,436 SR
1,325 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crimsone1f
Ah Muzen Cab
Level 14
God Stats
10W - 6L
1,347 SR
Queue Stats
169W - 150L
1,450 Elo+
Solo
Neith
Neith
Kronox6677
Neith
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Loki
Loki
Tewan0
Loki
Level 15
God Stats
3W - 1L
1,852 SR
Queue Stats
12W - 12L
1,331 Elo+
Solo
Hel
Hel
geekninja
Hel
Level 27
God Stats
1W - 2L
1,191 SR
Queue Stats
55W - 67L
1,269 Elo+
Solo
Yemoja
Yemoja
Ölümkurdu
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akshay1603
Bakasura
20
4 / 10 / 19
14,529
969
6,722
23,207
10,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Neharo
Jormungandr
20
4 / 2 / 19
14,657
977
19,905
18,391
26,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Pepegrov
Izanami
20
10 / 8 / 8
15,994
1,066
27,274
25,307
9,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
5 / 11 / 13
14,408
961
20,351
21,298
8,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
UruguayPower
Kukulkan
20
7 / 3 / 11
16,430
1,095
27,526
11,201
6,489
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crimsone1f
Ah Muzen Cab
20
22 / 5 / 12
20,250
1,350
52,787
36,322
15,400
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
16
1 / 3 / 3
11,624
775
6,243
5,282
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Tewan0
Loki
20
7 / 7 / 12
15,207
1,014
17,159
23,201
9,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 6 / 22
15,748
1,050
11,933
22,562
8,646
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
20
1 / 9 / 15
14,057
937
5,914
19,704
9,602

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
98
30
Kills
34
34
Deaths
30
70
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Akshay1603
Bakasura
4
10
19
1.35
L
Ah Muzen Cab
Crimsone1f
Ah Muzen Cab
22
5
12
5.6
L
Neith
1
3
3
0.83
W
Jormungandr
Neharo
Jormungandr
4
2
19
6.75
W
Izanami
Pepegrov
Izanami
10
8
8
1.75
W
Jing Wei
5
11
13
1.05
L
Loki
Tewan0
Loki
7
7
12
1.86
W
Kukulkan
UruguayPower
Kukulkan
7
3
11
4.17
L
3
6
22
2.33
L
Yemoja
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,778
Damage
94,036
99,404
Taken
107,071
61,318
Mitigated
45,209
8,587
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Akshay1603
Bakasura
6,722
3,788
0
1,425
23,207
10,676
0
4,222
18,985
0
8,121
L
Ah Muzen Cab
Crimsone1f
Ah Muzen Cab
52,787
31,892
0
10,385
36,322
15,400
0
13,488
22,089
0
106,046
L
Neith
6,243
1,939
0
500
5,282
1,785
0
1,854
3,278
0
9,840
W
Jormungandr
Neharo
Jormungandr
19,905
2,937
0
982
18,391
26,169
0
4,399
12,893
30,049
0
W
Izanami
Pepegrov
Izanami
27,274
20,313
0
3,416
25,307
9,382
0
4,889
20,418
0
57,974
W
Jing Wei
20,351
16,100
0
0
21,298
8,602
0
2,888
18,410
0
32,843
L
Loki
Tewan0
Loki
17,159
5,959
0
89
23,201
9,776
0
12,337
10,599
0
37,342
W
Kukulkan
UruguayPower
Kukulkan
27,526
926
438
2,326
11,201
6,489
0
1,449
9,752
111,428
0
L
11,933
1,380
777
1,770
22,562
8,646
0
8,791
13,486
44,534
0
L
Yemoja
5,914
1,008
1,522
99
19,704
9,602
0
10,186
9,164
19,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,018
Gold Earned
76,886
347
Minions Killed
261
10
Camps Cleared
5
1,405,648
Distance Traveled
1,203,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,529
969
12
1
2
319,369
1
L
Ah Muzen Cab
20,250
1,350
105
7
3
273,467
0
L
Neith
11,624
775
4
0
0
95,470
0
W
Jormungandr
14,657
977
26
2
0
314,535
0
W
Izanami
15,994
1,066
79
5
2
231,592
0
W
Jing Wei
14,408
961
37
2
1
254,956
1
L
Loki
15,207
1,014
45
3
1
299,333
2
W
Kukulkan
16,430
1,095
193
13
5
285,196
0
L
Hel
15,748
1,050
85
6
1
308,115
0
L
Yemoja
14,057
937
22
1
0
226,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role