Player Matchup

Izanami
Izanami
AmagiriRem
Izanami
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
41W - 51L
1,352 Elo+
Solo
Medusa
Medusa
EpiC-Aleeks
Medusa
Level 85
God Stats
1W - 2L
1,396 SR
Queue Stats
185W - 172L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MinskyPagan
Nu Wa
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tionnor V7
Ne Zha
Level 123
God Stats
9W - 13L
1,427 SR
Queue Stats
904W - 928L
1,388 Elo+
Solo
Mercury
Mercury
lexbator
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,432 Elo+

VS

Team Averages
Level 120
1,615 SR
1,406 Elo+
Chaac
Chaac
CoreyTaylor17
Chaac
Level 141
God Stats
2W - 0L
1,740 SR
Queue Stats
113W - 124L
1,397 Elo+
Solo
Anhur
Anhur
Ezanagué
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Osiris
Osiris
MatteuX
Osiris
Level 128
God Stats
5W - 4L
1,706 SR
Queue Stats
425W - 445L
1,356 Elo+
Solo
Janus
Janus
bloody_Sharky
Janus
Level 64
God Stats
3W - 1L
1,814 SR
Queue Stats
93W - 87L
1,429 Elo+
Solo
Cernunnos
Cernunnos
hakuruyuu
Cernunnos
Level 124
God Stats
1W - 1L
1,317 SR
Queue Stats
34W - 30L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmagiriRem
Izanami
19
5 / 11 / 8
12,798
711
12,835
20,089
9,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
16 / 8 / 2
14,688
816
32,384
22,025
11,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 9 / 13
11,157
620
15,498
16,160
6,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Tionnor V7
Ne Zha
18
3 / 10 / 6
11,018
612
13,285
19,340
8,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
lexbator
Mercury
16
0 / 10 / 11
10,681
593
6,709
15,110
11,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 31
14,099
783
16,808
34,874
24,133
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ezanagué
Anhur
18
9 / 10 / 15
12,456
692
14,888
18,629
8,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
MatteuX
Osiris
20
7 / 3 / 28
14,059
781
13,008
19,598
24,515
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 19
14,464
804
22,613
11,158
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
hakuruyuu
Cernunnos
20
14 / 5 / 14
13,812
767
16,386
19,806
10,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
155
24
Kills
48
48
Deaths
24
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Izanami
AmagiriRem
Izanami
5
11
8
0.82
W
7
3
31
7.5
L
Medusa
16
8
2
2.13
W
Anhur
Ezanagué
Anhur
9
10
15
1.65
W
Osiris
MatteuX
Osiris
7
3
28
7
L
0
9
13
0.72
L
Ne Zha
Tionnor V7
Ne Zha
3
10
6
0.6
W
11
3
19
6.83
W
Cernunnos
hakuruyuu
Cernunnos
14
5
14
4.2
L
Mercury
lexbator
Mercury
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,711
Damage
83,703
92,724
Taken
104,065
48,018
Mitigated
71,791
19,245
Healing
45,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AmagiriRem
Izanami
12,835
8,147
812
2,265
20,089
9,385
0
5,718
14,371
0
28,329
W
16,808
2,179
2,932
18,701
34,874
24,133
546
6,195
28,604
0
37,528
L
Medusa
32,384
16,519
1,116
6,248
22,025
11,874
746
5,083
16,942
0
58,027
W
Anhur
Ezanagué
Anhur
14,888
7,581
1,182
1,686
18,629
8,142
232
1,859
16,670
0
21,733
W
Osiris
MatteuX
Osiris
13,008
5,443
3,621
3,536
19,598
24,515
2,391
3,562
15,836
0
36,311
L
15,498
2,132
888
1,956
16,160
6,542
369
4,745
11,415
25,680
0
L
Ne Zha
Tionnor V7
Ne Zha
13,285
3,097
1,446
4,058
19,340
8,862
668
1,584
17,756
0
27,743
W
22,613
403
3,048
2,230
11,158
4,974
469
1,865
9,243
53,131
0
W
Cernunnos
hakuruyuu
Cernunnos
16,386
9,001
2,710
6,195
19,806
10,027
1,066
2,017
17,668
0
40,902
L
Mercury
lexbator
Mercury
6,709
2,382
81
375
15,110
11,355
0
5,483
9,627
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,342
Gold Earned
68,890
151
Minions Killed
211
0
Camps Cleared
0
1,223,243
Distance Traveled
1,601,046
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,798
711
27
2
0
187,472
1
W
Chaac
14,099
783
31
2
0
356,833
0
L
Medusa
14,688
816
52
3
0
285,929
1
W
Anhur
12,456
692
10
1
0
242,044
0
W
Osiris
14,059
781
37
2
0
372,753
0
L
Nu Wa
11,157
620
29
2
0
239,039
0
L
Ne Zha
11,018
612
29
2
0
227,097
0
W
Janus
14,464
804
84
5
0
346,896
0
W
Cernunnos
13,812
767
49
3
0
282,520
1
L
Mercury
10,681
593
14
1
0
283,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role