Player Matchup

Cthulhu
Cthulhu
DLER_King
Cthulhu
Level 16
God Stats
16W - 15L
1,329 SR
Queue Stats
87W - 81L
1,013 Elo+
Solo
Cupid
Cupid
Spooki3s
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
997 Elo+
Solo
Chernobog
Chernobog
ZippiestFawn536
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
993 Elo+
Solo
Bakasura
Bakasura
albertonunez859
Bakasura
Level 18
God Stats
15W - 12L
1,430 SR
Queue Stats
25W - 31L
1,103 Elo+
Solo
Cernunnos
Cernunnos
richardwecker
Cernunnos
Level 28
God Stats
53W - 44L
1,558 SR
Queue Stats
102W - 103L
1,303 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,082 Elo+

VS

Team Averages
Level 19
1,375 SR
1,135 Elo+
Merlin
Merlin
BaconAngelKing
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
JADENPETEFLAME1
Zeus
Level 13
God Stats
8W - 7L
1,400 SR
Queue Stats
31W - 43L
995 Elo+
Solo
Anubis
Anubis
My Esophagus
Anubis
Level 18
God Stats
3W - 3L
1,510 SR
Queue Stats
41W - 38L
1,165 Elo+
Solo
Heimdallr
Heimdallr
PalermoKing
Heimdallr
Level 17
God Stats
6W - 10L
1,315 SR
Queue Stats
14W - 20L
1,099 Elo+
Solo
Set
Set
Skonilyn
Set
Level 20
God Stats
4W - 8L
1,152 SR
Queue Stats
69W - 64L
918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLER_King
Cthulhu
18
6 / 5 / 21
13,378
557
11,808
28,577
24,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Spooki3s
Cupid
14
3 / 11 / 10
10,704
446
5,066
13,652
4,354
Chernobog
ZippiestFawn536
Chernobog
16
2 / 2 / 7
11,379
474
7,853
12,902
5,904
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
18
14 / 7 / 4
14,050
585
16,763
20,043
6,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
richardwecker
Cernunnos
20
26 / 3 / 3
16,506
688
36,191
24,498
10,291
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
10,327
430
13,162
15,338
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 7 / 2
9,993
416
7,690
14,241
4,170
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
19
13 / 6 / 5
12,881
537
23,943
12,149
8,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
PalermoKing
Heimdallr
17
9 / 12 / 8
12,040
502
15,282
22,847
10,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 18 / 11
9,021
376
6,130
25,370
13,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
51
Kills
27
28
Deaths
52
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Cthulhu
DLER_King
Cthulhu
6
5
21
3.3
L
4
7
2
0.71
L
Anubis
13
6
5
2.58
L
Heimdallr
PalermoKing
Heimdallr
9
12
8
1.08
L
0
18
11
0.31
W
Cupid
Spooki3s
Cupid
3
11
10
0.73
W
Chernobog
ZippiestFawn536
Chernobog
2
2
7
2.75
W
Bakasura
14
7
4
2.29
W
Cernunnos
richardwecker
Cernunnos
26
3
3
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,681
Damage
66,207
99,672
Taken
89,945
51,692
Mitigated
41,163
26,067
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,162
900
0
806
15,338
5,435
3,122
2,372
12,668
51,722
0
W
Cthulhu
DLER_King
Cthulhu
11,808
1,335
0
7,528
28,577
24,312
945
14,151
14,426
59,469
0
L
7,690
1,770
673
714
14,241
4,170
355
509
13,324
36,904
0
L
Anubis
23,943
1,152
0
340
12,149
8,077
753
1,727
10,277
71,956
0
L
Heimdallr
PalermoKing
Heimdallr
15,282
9,320
0
1,294
22,847
10,276
749
3,139
18,813
0
52,668
L
6,130
4,100
0
1,493
25,370
13,205
357
4,061
20,471
0
19,668
W
Cupid
Spooki3s
Cupid
5,066
1,793
214
349
13,652
4,354
592
7,042
6,610
0
13,668
W
Chernobog
ZippiestFawn536
Chernobog
7,853
3,352
0
1,954
12,902
5,904
4,987
7,952
4,364
0
50,808
W
Bakasura
16,763
13,745
0
7,074
20,043
6,831
3,656
6,135
13,432
0
51,832
W
Cernunnos
richardwecker
Cernunnos
36,191
25,417
0
8,948
24,498
10,291
3,559
9,515
14,983
0
123,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,017
Gold Earned
54,262
412
Minions Killed
348
0
Camps Cleared
0
2,004,931
Distance Traveled
1,645,265
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,327
430
90
4
0
326,395
0
W
Cthulhu
13,378
557
89
4
0
343,252
0
L
Zeus
9,993
416
66
3
0
239,794
2
L
Anubis
12,881
537
91
4
0
371,643
6
L
Heimdallr
12,040
502
83
3
0
364,428
0
L
Set
9,021
376
18
1
0
343,005
0
W
Cupid
10,704
446
19
1
0
359,081
0
W
Chernobog
11,379
474
79
3
0
438,591
5
W
Bakasura
14,050
585
102
4
0
395,873
0
W
Cernunnos
16,506
688
123
5
0
468,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role