Player Matchup

Neith
Neith
ChronoCorpse
Neith
Level 55
God Stats
8W - 15L
1,448 SR
Queue Stats
12W - 22L
1,383 Elo+
Solo
Merlin
Merlin
GM BoshidoRenta
Merlin
Level 67
God Stats
10W - 10L
1,342 SR
Queue Stats
18W - 13L
1,345 Elo+
Solo
Cerberus
Cerberus
theraimbowofhell
Cerberus
Level 67
God Stats
1W - 1L
1,685 SR
Queue Stats
53W - 47L
1,384 Elo+
Solo
Team Averages
Level 63
1,492 SR
1,370 Elo+

VS

Team Averages
Level 77
1,505 SR
1,364 Elo+
Ares
Ares
FranzFerdinand9
Ares
Level 85
God Stats
36W - 28L
1,688 SR
Queue Stats
403W - 371L
1,409 Elo+
Solo
Medusa
Medusa
HeirApparent9
Medusa
Level 67
God Stats
19W - 18L
1,370 SR
Queue Stats
44W - 49L
1,328 Elo+
Solo
Artemis
Artemis
imherehuklbery
Artemis
Level 78
God Stats
51W - 53L
1,458 SR
Queue Stats
82W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
8,224
633
5,569
11,796
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 5 / 1
9,862
759
8,223
8,207
3,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 6
8,368
644
6,068
14,805
12,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 9
10,069
775
7,195
11,005
7,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 8
9,210
708
8,146
9,678
2,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 9
9,856
758
12,850
9,829
3,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
7
3
9
3.83
L
6
5
1
1.3
W
3
3
8
2.33
W
6
2
9
5.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
28,191
34,808
Taken
30,512
19,821
Mitigated
13,462
6,448
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
3,139
197
2,843
11,796
4,314
939
1,918
9,878
0
30,357
W
7,195
313
0
2,965
11,005
7,355
341
4,553
6,452
22,683
0
L
8,223
1,310
0
1,362
8,207
3,238
400
2,325
5,882
32,821
0
W
8,146
3,696
0
1,786
9,678
2,790
1,373
4,264
4,954
0
35,637
W
12,850
5,908
1,247
3,634
9,829
3,317
1,710
5,546
4,283
0
48,111
L
6,068
262
0
2,046
14,805
12,269
132
3,767
11,038
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
29,135
141
Minions Killed
138
0
Camps Cleared
0
600,382
Distance Traveled
712,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,224
633
52
4
0
182,331
2
W
Ares
10,069
775
23
2
0
256,976
0
L
Merlin
9,862
759
46
4
0
186,076
0
W
Medusa
9,210
708
59
5
0
235,780
2
W
Artemis
9,856
758
56
4
0
219,656
0
L
Cerberus
8,368
644
43
3
0
231,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role