Player Matchup

Cerberus
Cerberus
iALBATROx
Cerberus
Level 30
God Stats
12W - 20L
1,356 SR
Queue Stats
307W - 362L
1,355 Elo+
Party 2
Vulcan
Vulcan
iTentox
Vulcan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 312L
1,398 Elo+
Party 2
Da Ji
Da Ji
iVenevox
Da Ji
Level 88
God Stats
10W - 8L
1,606 SR
Queue Stats
148W - 129L
1,468 Elo+
Party 2
Team Averages
Level 81
1,487 SR
1,407 Elo+

VS

Team Averages
Level 54
1,356 SR
1,135 Elo+
Ra
Ra
George_gaming123
Ra
Level 26
God Stats
0W - 7L
1,126 SR
Queue Stats
0W - 8L
613 Elo+
Solo
Rama
Rama
Wollfs77
Rama
Level 113
God Stats
1W - 4L
1,457 SR
Queue Stats
435W - 413L
1,429 Elo+
Party 1
Hachiman
Hachiman
bilito21000
Hachiman
Level 23
God Stats
0W - 1L
1,486 SR
Queue Stats
79W - 86L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
iALBATROx
Cerberus
18
4 / 4 / 16
14,653
637
12,400
22,244
32,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
iTentox
Vulcan
20
16 / 0 / 9
16,812
731
38,029
14,426
8,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iVenevox
Da Ji
11
10 / 1 / 3
13,818
601
6,412
4,764
1,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
12,621
549
8,045
19,017
7,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
16
3 / 6 / 2
13,450
585
11,962
21,027
7,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
bilito21000
Hachiman
14
1 / 13 / 2
11,899
517
5,884
23,017
8,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
30
Kills
5
5
Deaths
30
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Rama
3
6
2
0.67
L
Hachiman
bilito21000
Hachiman
1
13
2
0.15
W
Cerberus
iALBATROx
Cerberus
4
4
16
3
W
Vulcan
iTentox
Vulcan
16
0
9
20.5
W
Da Ji
iVenevox
Da Ji
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
25,891
41,434
Taken
63,061
42,603
Mitigated
23,479
15,714
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,045
722
2,809
4,279
19,017
7,538
0
15,910
3,107
43,620
0
L
Rama
11,962
6,687
0
2,774
21,027
7,852
0
17,415
3,612
0
89,441
L
Hachiman
bilito21000
Hachiman
5,884
2,302
111
1,570
23,017
8,089
427
17,125
5,892
0
50,831
W
Cerberus
iALBATROx
Cerberus
12,400
0
960
5,507
22,244
32,343
495
6,296
15,948
44,341
0
W
Vulcan
iTentox
Vulcan
38,029
8,984
0
8,336
14,426
8,582
3,026
1,709
12,717
150,049
0
W
Da Ji
iVenevox
Da Ji
6,412
1,874
299
612
4,764
1,678
284
791
3,973
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
37,970
287
Minions Killed
250
0
Camps Cleared
0
1,104,571
Distance Traveled
975,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,621
549
70
3
0
344,814
0
L
Rama
13,450
585
105
5
0
312,689
4
L
Hachiman
11,899
517
75
3
0
317,860
1
W
Cerberus
14,653
637
74
3
0
450,670
2
W
Vulcan
16,812
731
187
8
0
459,127
0
W
Da Ji
13,818
601
26
1
0
194,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role