Player Matchup

Bakasura
Bakasura
FireFox94211
Bakasura
Level 19
God Stats
1W - 3L
1,229 SR
Queue Stats
66W - 85L
1,039 Elo+
Solo
Merlin
Merlin
Kihht
Merlin
Level 8
God Stats
0W - 1L
1,479 SR
Queue Stats
4W - 12L
1,350 Elo+
Solo
Cerberus
Cerberus
OffDutyNinja79
Cerberus
Level 28
God Stats
1W - 5L
1,379 SR
Queue Stats
67W - 81L
1,103 Elo+
Solo
Da Ji
Da Ji
izzy4444
Da Ji
Level 7
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Fenrir
Fenrir
xWh1T3m4Nx
Fenrir
Level 16
God Stats
0W - 4L
1,127 SR
Queue Stats
97W - 85L
1,015 Elo+
Solo
Team Averages
Level 16
1,270 SR
1,134 Elo+

VS

Team Averages
Level 23
1,478 SR
1,313 Elo+
Fenrir
Fenrir
GoreBane666
Fenrir
Level 29
God Stats
11W - 4L
1,849 SR
Queue Stats
149W - 165L
1,471 Elo+
Party 1
Janus
Janus
IAmTruePain__
Janus
Level 13
God Stats
1W - 2L
1,039 SR
Queue Stats
4W - 13L
922 Elo+
Solo
Mulan
Mulan
WDS2304
Mulan
Level 22
God Stats
13W - 8L
1,501 SR
Queue Stats
36W - 35L
1,135 Elo+
Solo
Eset
Eset
mrbradely90210
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 106L
1,590 Elo+
Party 1
Medusa
Medusa
yamegazavr
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FireFox94211
Bakasura
14
1 / 10 / 3
9,485
431
9,031
21,730
7,933
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Kihht
Merlin
16
4 / 11 / 0
10,774
490
11,505
13,424
4,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
3 / 13 / 3
10,381
472
13,128
25,914
15,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
izzy4444
Da Ji
8
0 / 11 / 1
6,653
302
947
12,669
3,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
xWh1T3m4Nx
Fenrir
13
0 / 10 / 1
8,010
364
4,521
22,950
8,275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
26 / 3 / 9
14,309
650
27,644
19,705
8,837
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

3
0 / 0 / 0
7,069
321
0
0
0
Mulan
WDS2304
Mulan
18
8 / 2 / 16
12,578
572
11,276
15,490
16,540
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 2 / 12
12,358
562
14,948
13,123
4,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
yamegazavr
Medusa
18
9 / 2 / 7
12,509
569
14,903
12,888
5,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
8
Kills
54
55
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FireFox94211
Bakasura
1
10
3
0.25
W
Fenrir
26
3
9
10.17
W
0
0
0
0
L
Merlin
Kihht
Merlin
4
11
0
0.36
L
Cerberus
3
13
3
0.35
W
Mulan
WDS2304
Mulan
8
2
16
8
L
Da Ji
izzy4444
Da Ji
0
11
1
0.05
W
11
2
12
8.5
L
Fenrir
xWh1T3m4Nx
Fenrir
0
10
1
0.05
W
Medusa
yamegazavr
Medusa
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
68,771
96,687
Taken
61,206
39,714
Mitigated
34,726
14,498
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FireFox94211
Bakasura
9,031
6,004
0
5,122
21,730
7,933
0
4,423
17,207
0
43,679
W
Fenrir
27,644
11,878
1,032
6,693
19,705
8,837
4,418
7,065
12,480
0
97,078
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Kihht
Merlin
11,505
1,680
0
0
13,424
4,666
355
3,542
9,757
52,039
0
L
Cerberus
13,128
1,079
0
5,996
25,914
15,560
2
4,738
21,076
52,105
0
W
Mulan
WDS2304
Mulan
11,276
1,606
0
1,478
15,490
16,540
750
7,221
8,242
0
45,431
L
Da Ji
izzy4444
Da Ji
947
331
0
0
12,669
3,280
0
1,752
10,842
0
8,243
W
14,948
1,126
453
3,571
13,123
4,125
498
6,450
6,613
60,857
0
L
Fenrir
xWh1T3m4Nx
Fenrir
4,521
927
0
3,380
22,950
8,275
0
493
22,307
0
36,045
W
Medusa
yamegazavr
Medusa
14,903
9,058
0
3,542
12,888
5,224
8,051
4,071
8,817
0
76,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
58,823
332
Minions Killed
408
0
Camps Cleared
0
1,671,376
Distance Traveled
1,631,851
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,485
431
81
4
0
392,125
6
W
Fenrir
14,309
650
127
6
0
429,961
0
W
Janus
7,069
321
0
0
0
0
0
L
Merlin
10,774
490
70
3
0
297,292
1
L
Cerberus
10,381
472
108
5
0
311,144
2
W
Mulan
12,578
572
84
4
0
416,760
0
L
Da Ji
6,653
302
19
1
0
316,784
1
W
Eset
12,358
562
82
4
0
419,454
1
L
Fenrir
8,010
364
54
2
0
354,031
1
W
Medusa
12,509
569
115
5
0
365,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role