Player Matchup

Rama
Rama
ES-Kishin
Rama
Level 159
God Stats
0W - 1L
1,547 SR
Queue Stats
64W - 53L
1,534 Elo+
Party 1
Anhur
Anhur
Frehen97
Anhur
Level 152
God Stats
0W - 1L
1,929 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Gugoneitor92
Baron Samedi
Level 157
God Stats
0W - 3L
1,566 SR
Queue Stats
176W - 179L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Theûnknown
Cthulhu
Level 146
God Stats
0W - 1L
1,668 SR
Queue Stats
67W - 58L
1,601 Elo+
Solo
Fenrir
Fenrir
Udess
Fenrir
Level 129
God Stats
4W - 7L
1,387 SR
Queue Stats
630W - 608L
1,553 Elo+
Solo
Team Averages
Level 149
1,619 SR
1,530 Elo+

VS

Team Averages
Level 148
1,572 SR
1,535 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CardJoker
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jahera
Hachiman
Level 158
God Stats
2W - 3L
1,631 SR
Queue Stats
179W - 175L
1,525 Elo+
Party 2
Chang'e
Chang'e
Kazuo_Kamelot
Chang'e
Level 160
God Stats
12W - 6L
1,699 SR
Queue Stats
659W - 639L
1,583 Elo+
Party 2
Neith
Neith
TheBreadmak3r
Neith
Level 126
God Stats
2W - 2L
1,531 SR
Queue Stats
181W - 170L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 4 / 11
9,766
698
12,755
17,024
7,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Frehen97
Anhur
18
9 / 4 / 10
11,015
787
15,716
18,426
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Gugoneitor92
Baron Samedi
16
2 / 5 / 16
9,642
689
16,958
16,712
8,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Theûnknown
Cthulhu
17
3 / 6 / 15
10,535
753
18,755
23,112
20,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Udess
Fenrir
17
6 / 4 / 14
10,449
746
9,935
19,084
19,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 7 / 11
10,802
772
15,351
27,425
26,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
CardJoker
Kukulkan
20
11 / 3 / 9
12,281
877
23,164
11,926
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Jahera
Hachiman
17
2 / 3 / 16
10,476
748
15,034
13,514
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
17
5 / 5 / 12
10,476
748
15,236
15,935
9,121
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 17
10,431
745
14,098
15,376
8,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
88
23
Kills
23
23
Deaths
23
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
7
11
1.36
W
Kukulkan
CardJoker
Kukulkan
11
3
9
5.17
L
Rama
3
4
11
2.13
L
Anhur
Frehen97
Anhur
9
4
10
3.5
L
Baron Samedi
Gugoneitor92
Baron Samedi
2
5
16
2
W
Hachiman
Jahera
Hachiman
2
3
16
3.33
W
Chang'e
5
5
12
2.2
W
1
5
17
1.9
L
Cthulhu
Theûnknown
Cthulhu
3
6
15
1.75
L
Fenrir
Udess
Fenrir
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,119
Damage
82,883
94,358
Taken
84,176
64,247
Mitigated
55,740
36,550
Healing
36,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,351
1,306
1,436
2,963
27,425
26,239
88
10,493
16,932
22,263
0
W
Kukulkan
CardJoker
Kukulkan
23,164
1,265
2,148
2,492
11,926
6,309
1,137
4,914
7,012
46,286
0
L
Rama
12,755
9,846
943
4,174
17,024
7,505
854
11,590
5,434
0
28,458
L
Anhur
Frehen97
Anhur
15,716
11,435
1,562
4,760
18,426
8,715
1,847
9,985
8,441
0
30,284
L
Baron Samedi
Gugoneitor92
Baron Samedi
16,958
1,259
7,311
4,903
16,712
8,607
837
10,355
6,357
30,801
0
W
Hachiman
Jahera
Hachiman
15,034
7,202
585
2,688
13,514
5,714
1,223
7,240
6,274
0
28,733
W
Chang'e
15,236
1,173
12,051
6,455
15,935
9,121
688
7,671
8,264
28,464
0
W
14,098
5,817
1,697
4,191
15,376
8,357
2,208
6,315
9,061
0
27,165
L
Cthulhu
Theûnknown
Cthulhu
18,755
196
3,419
2,093
23,112
20,112
0
13,914
9,198
35,781
0
L
Fenrir
Udess
Fenrir
9,935
1,076
2,232
5,153
19,084
19,308
0
7,907
11,177
2,129
11,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
54,466
134
Minions Killed
146
0
Camps Cleared
0
1,157,347
Distance Traveled
1,193,511
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,802
772
14
1
0
232,781
0
W
Kukulkan
12,281
877
56
4
0
252,659
0
L
Rama
9,766
698
28
2
0
205,588
0
L
Anhur
11,015
787
31
2
0
219,103
1
L
Baron Samedi
9,642
689
34
2
0
189,635
0
W
Hachiman
10,476
748
21
2
0
236,274
1
W
Chang'e
10,476
748
13
1
0
234,202
0
W
Neith
10,431
745
42
3
0
237,595
0
L
Cthulhu
10,535
753
31
2
0
240,111
5
L
Fenrir
10,449
746
10
1
0
302,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role