Player Matchup

Kali
Kali
Blatteflorius
Kali
Level 24
God Stats
9W - 3L
1,836 SR
Queue Stats
158W - 184L
1,412 Elo+
Party 3
Zeus
Zeus
Darkio_MHA
Zeus
Level 29
God Stats
7W - 7L
1,776 SR
Queue Stats
195W - 200L
1,436 Elo+
Party 3
Chernobog
Chernobog
Mar_Any
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
Level 17
God Stats
3W - 5L
1,737 SR
Queue Stats
25W - 25L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
Plaguerabbit
Baron Samedi
Level 26
God Stats
21W - 15L
1,504 SR
Queue Stats
76W - 45L
1,396 Elo+
Solo
Team Averages
Level 22
1,671 SR
1,408 Elo+

VS

Team Averages
Level 11
1,499 SR
1,233 Elo+
Fenrir
Fenrir
Conratzen
Fenrir
Level 17
God Stats
1W - 8L
1,286 SR
Queue Stats
81W - 69L
1,343 Elo+
Solo
Hades
Hades
Sahena3485
Hades
Level 15
God Stats
0W - 1L
1,830 SR
Queue Stats
4W - 6L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
XXMADTINXX
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,097 Elo+
Party 1
Cerberus
Cerberus
Xx silent xx616
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 1
Guan Yu
Guan Yu
ZugHeiler1
Guan Yu
Level 9
God Stats
3W - 7L
1,378 SR
Queue Stats
14W - 23L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 16
15,659
1,205
24,396
26,792
10,852
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 7 / 19
14,686
1,130
33,288
15,094
5,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Mar_Any
Chernobog
20
8 / 11 / 16
13,836
1,064
9,119
20,309
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
20
7 / 6 / 20
14,669
1,128
25,923
15,481
5,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Plaguerabbit
Baron Samedi
20
7 / 8 / 27
14,951
1,150
25,712
21,140
9,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Conratzen
Fenrir
20
16 / 9 / 14
17,100
1,315
27,495
25,235
10,873
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
20
21 / 8 / 12
19,134
1,472
42,422
33,463
18,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
XXMADTINXX
Cthulhu
20
2 / 3 / 16
13,334
1,026
9,036
16,005
14,892
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
19
2 / 15 / 15
12,526
964
8,944
31,794
24,980
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
ZugHeiler1
Guan Yu
19
1 / 5 / 17
12,855
989
4,184
22,330
19,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
116
40
Kills
42
42
Deaths
40
98
Assists
74
Player
Kills
Deaths
Assists
KDA
W
11
10
16
1.9
L
Fenrir
Conratzen
Fenrir
16
9
14
2.56
W
7
7
19
2.36
W
Chernobog
Mar_Any
Chernobog
8
11
16
1.45
W
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
7
6
20
2.83
W
Baron Samedi
Plaguerabbit
Baron Samedi
7
8
27
2.56
L
Hades
21
8
12
3.38
L
Cthulhu
XXMADTINXX
Cthulhu
2
3
16
3.33
L
Cerberus
2
15
15
0.63
L
Guan Yu
ZugHeiler1
Guan Yu
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,438
Damage
92,081
98,816
Taken
128,827
37,421
Mitigated
88,562
16,494
Healing
28,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,396
14,501
0
4,931
26,792
10,852
0
14,141
12,651
0
36,839
L
Fenrir
Conratzen
Fenrir
27,495
15,478
0
3,474
25,235
10,873
0
11,298
13,937
0
40,390
W
33,288
6,894
207
302
15,094
5,783
0
8,035
7,059
55,984
0
W
Chernobog
Mar_Any
Chernobog
9,119
6,489
0
0
20,309
6,674
0
12,644
7,665
0
23,936
W
Ah Muzen Cab
Mister_Animal420
Ah Muzen Cab
25,923
13,212
0
3,042
15,481
5,084
0
12,233
3,248
0
54,019
W
Baron Samedi
Plaguerabbit
Baron Samedi
25,712
4,885
2,110
5,902
21,140
9,028
0
13,349
7,791
56,914
0
L
Hades
42,422
1,728
2,230
16,371
33,463
18,382
0
15,953
17,510
82,534
0
L
Cthulhu
XXMADTINXX
Cthulhu
9,036
631
0
0
16,005
14,892
0
7,125
8,880
20,502
0
L
Cerberus
8,944
417
0
2,188
31,794
24,980
0
16,893
14,901
21,065
0
L
Guan Yu
ZugHeiler1
Guan Yu
4,184
2,235
1,142
2,902
22,330
19,435
0
7,731
14,599
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,801
Gold Earned
74,949
216
Minions Killed
270
8
Camps Cleared
4
1,038,097
Distance Traveled
1,138,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,659
1,205
34
3
0
242,466
0
L
Fenrir
17,100
1,315
33
3
3
264,089
0
W
Zeus
14,686
1,130
51
4
4
182,345
0
W
Chernobog
13,836
1,064
13
1
2
200,038
0
W
Ah Muzen Cab
14,669
1,128
52
4
1
202,533
0
W
Baron Samedi
14,951
1,150
66
5
1
210,715
0
L
Hades
19,134
1,472
122
9
0
234,669
0
L
Cthulhu
13,334
1,026
40
3
0
216,574
0
L
Cerberus
12,526
964
28
2
0
202,093
0
L
Guan Yu
12,855
989
47
4
1
220,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role