Player Matchup

Ah Puch
Ah Puch
Antonovih
Ah Puch
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 81L
1,226 Elo+
Solo
Da Ji
Da Ji
Heisenberg3005
Da Ji
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 214L
1,494 Elo+
Solo
Ullr
Ullr
KroshkaEnot
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
iyyari89
Pele
Level 113
God Stats
2W - 3L
1,806 SR
Queue Stats
143W - 143L
1,326 Elo+
Solo
Ymir
Ymir
ulqq
Ymir
Level 64
God Stats
2W - 4L
1,529 SR
Queue Stats
260W - 239L
1,442 Elo+
Solo
Team Averages
Level 84
1,567 SR
1,398 Elo+

VS

Team Averages
Level 64
1,475 SR
1,352 Elo+
Nemesis
Nemesis
Davicin451
Nemesis
Level 54
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 50L
1,275 Elo+
Party 1
Erlang Shen
Erlang Shen
TNTDOMINANT
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Titocobor_Eljefe
Ah Puch
Level 66
God Stats
2W - 0L
1,694 SR
Queue Stats
61W - 79L
1,403 Elo+
Party 1
Discordia
Discordia
alberfonfe12
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
konstantinovda
Jing Wei
Level 29
God Stats
1W - 0L
1,400 SR
Queue Stats
16W - 30L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Antonovih
Ah Puch
13
2 / 8 / 7
7,795
780
1,814
10,028
6,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 7 / 2
8,425
843
7,896
9,710
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 6
7,382
738
4,015
9,437
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Pele
9
1 / 3 / 2
6,337
634
1,976
4,440
1,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
ulqq
Ymir
16
5 / 6 / 5
9,208
921
10,372
11,888
6,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Davicin451
Nemesis
13
2 / 4 / 17
8,426
843
3,772
8,676
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TNTDOMINANT
Erlang Shen
15
9 / 3 / 13
9,654
965
5,526
9,347
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 16
10,365
1,037
12,920
6,464
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
alberfonfe12
Discordia
15
5 / 1 / 20
9,583
958
10,538
2,946
1,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
14
5 / 4 / 18
9,249
925
6,384
8,109
2,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
13
Kills
30
30
Deaths
13
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Antonovih
Ah Puch
2
8
7
0.69
W
Nemesis
Davicin451
Nemesis
2
4
17
2.63
L
4
7
2
0.71
L
1
6
6
0.67
W
Erlang Shen
TNTDOMINANT
Erlang Shen
9
3
13
5.17
W
9
1
16
17
W
Discordia
alberfonfe12
Discordia
5
1
20
15
L
Pele
1
3
2
0.67
W
Jing Wei
5
4
18
3.5
L
Ymir
ulqq
Ymir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
39,140
45,503
Taken
35,542
21,401
Mitigated
14,075
5,293
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Antonovih
Ah Puch
1,814
518
0
142
10,028
6,059
0
5,490
4,538
4,590
0
W
Nemesis
Davicin451
Nemesis
3,772
404
1,103
1,384
8,676
3,530
520
3,021
5,655
0
9,397
L
7,896
1,530
537
682
9,710
4,038
0
4,955
4,755
0
13,743
L
4,015
2,162
631
1,635
9,437
3,656
0
5,173
4,264
0
12,750
W
Erlang Shen
TNTDOMINANT
Erlang Shen
5,526
2,299
2,167
2,840
9,347
4,307
414
2,591
6,756
0
10,399
W
12,920
646
1,409
1,825
6,464
2,494
1,361
1,441
5,023
30,442
0
W
Discordia
alberfonfe12
Discordia
10,538
606
0
181
2,946
1,084
1,479
1,970
976
20,763
0
L
Pele
1,976
179
264
115
4,440
1,496
0
2,702
1,738
0
6,574
W
Jing Wei
6,384
3,983
766
923
8,109
2,660
1,860
3,163
4,119
0
14,025
L
Ymir
ulqq
Ymir
10,372
971
406
881
11,888
6,152
0
5,138
6,750
26,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
47,277
85
Minions Killed
94
0
Camps Cleared
0
680,871
Distance Traveled
958,335
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,795
780
6
1
0
152,909
2
W
Nemesis
8,426
843
8
1
0
210,428
0
L
Da Ji
8,425
843
12
1
0
154,568
1
L
Ullr
7,382
738
24
2
0
132,872
2
W
Erlang Shen
9,654
965
9
1
0
176,783
0
W
Ah Puch
10,365
1,037
42
4
0
182,117
0
W
Discordia
9,583
958
23
2
0
193,411
0
L
Pele
6,337
634
4
0
0
74,178
0
W
Jing Wei
9,249
925
12
1
0
195,596
0
L
Ymir
9,208
921
39
4
0
166,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role