Player Matchup

Hel
Hel
AlrightMan
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Fenrir
Fenrir
Alvesliv
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 1
Hercules
Hercules
Swiggar
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,381 Elo+

VS

Team Averages
Level 67
1,641 SR
1,503 Elo+
Khepri
Khepri
Bleed Purp
Khepri
Level 80
God Stats
12W - 6L
1,771 SR
Queue Stats
430W - 385L
1,600 Elo+
Party 2
Anhur
Anhur
fromthetopropes
Anhur
Level 19
God Stats
4W - 1L
1,651 SR
Queue Stats
69W - 55L
1,571 Elo+
Party 2
Thor
Thor
willfulduck
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 6
9,049
603
7,459
12,261
2,834
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Alvesliv
Fenrir
11
3 / 2 / 5
9,329
622
8,603
13,188
4,759
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Swiggar
Hercules
12
4 / 2 / 5
9,475
632
10,513
14,820
13,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bleed Purp
Khepri
12
0 / 3 / 9
9,964
664
5,922
13,408
10,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 5
9,830
655
14,753
9,802
3,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
7 / 4 / 3
10,802
720
9,009
10,175
3,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
11
11
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Fenrir
Alvesliv
Fenrir
3
2
5
2.75
W
Khepri
Bleed Purp
Khepri
0
3
9
1.5
L
Hercules
Swiggar
Hercules
4
2
5
3.25
W
4
2
5
3.25
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
29,684
40,269
Taken
33,385
21,512
Mitigated
18,537
11,341
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,459
1,813
2,291
2,459
12,261
2,834
0
2,043
10,218
24,584
0
L
Fenrir
Alvesliv
Fenrir
8,603
2,455
0
2,076
13,188
4,759
16
1,724
11,464
0
25,580
W
Khepri
Bleed Purp
Khepri
5,922
853
0
2,600
13,408
10,893
202
3,527
9,706
22,213
0
L
Hercules
Swiggar
Hercules
10,513
2,683
1,122
3,393
14,820
13,919
0
2,195
12,625
0
24,468
W
14,753
10,846
0
5,273
9,802
3,943
1,653
1,110
8,492
0
43,233
W
9,009
2,095
0
564
10,175
3,701
888
2,930
7,099
0
36,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
30,596
80
Minions Killed
113
0
Camps Cleared
0
784,867
Distance Traveled
752,253
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,049
603
23
2
0
225,010
0
L
Fenrir
9,329
622
28
2
0
281,307
1
W
Khepri
9,964
664
20
1
0
283,467
2
L
Hercules
9,475
632
29
2
0
278,550
4
W
Anhur
9,830
655
52
3
0
225,338
3
W
Thor
10,802
720
41
3
0
243,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role