Player Matchup

Thanatos
Thanatos
GrimZanji
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Willyziggz
Cthulhu
Level 69
God Stats
3W - 1L
1,600 SR
Queue Stats
70W - 46L
1,358 Elo+
Party 1
Nox
Nox
Yqxza
Nox
Level 30
God Stats
2W - 0L
1,762 SR
Queue Stats
111W - 93L
1,382 Elo+
Party 1
Team Averages
Level 42
1,620 SR
1,351 Elo+

VS

Team Averages
Level 38
1,542 SR
1,308 Elo+
Thor
Thor
I Venxm I
Thor
Level 18
God Stats
1W - 1L
1,815 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 2
Medusa
Medusa
el_kapustinio69
Medusa
Level 6
God Stats
4W - 4L
1,332 SR
Queue Stats
4W - 5L
1,127 Elo+
Solo
Merlin
Merlin
iz1337rthnu
Merlin
Level 89
God Stats
0W - 2L
1,480 SR
Queue Stats
30W - 39L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrimZanji
Thanatos
12
2 / 6 / 9
8,774
675
3,746
9,508
6,878
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Willyziggz
Cthulhu
14
9 / 2 / 8
10,653
819
10,926
10,854
7,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
Yqxza
Nox
13
10 / 0 / 6
10,389
799
9,960
8,004
8,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 6 / 3
8,353
643
2,686
9,555
7,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 10 / 3
8,934
687
6,829
12,014
3,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
2 / 5 / 6
8,586
660
11,587
7,668
2,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
8
8
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GrimZanji
Thanatos
2
6
9
1.08
L
Thor
2
6
3
0.58
W
Cthulhu
Willyziggz
Cthulhu
9
2
8
6.5
W
Nox
Yqxza
Nox
10
0
6
13
L
4
10
3
0.55
L
Merlin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
21,102
28,366
Taken
29,237
22,119
Mitigated
13,261
6,984
Healing
1,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GrimZanji
Thanatos
3,746
631
0
3,733
9,508
6,878
51
2,790
6,718
0
16,541
L
Thor
2,686
567
0
318
9,555
7,012
0
6,873
2,365
0
8,752
W
Cthulhu
Willyziggz
Cthulhu
10,926
1,524
535
1,170
10,854
7,128
52
4,944
5,910
30,730
0
W
Nox
Yqxza
Nox
9,960
550
0
1,546
8,004
8,113
1,003
3,883
4,121
23,229
0
L
6,829
3,407
0
0
12,014
3,738
0
7,912
3,927
0
33,807
L
Merlin
11,587
1,536
0
723
7,668
2,511
0
5,694
1,849
30,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
25,873
100
Minions Killed
111
0
Camps Cleared
0
715,242
Distance Traveled
573,341
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,774
675
24
2
0
215,928
3
L
Thor
8,353
643
15
1
0
168,975
3
W
Cthulhu
10,653
819
33
3
0
239,168
4
W
Nox
10,389
799
43
3
0
260,146
0
L
Medusa
8,934
687
50
4
0
181,652
0
L
Merlin
8,586
660
46
4
0
222,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role