Player Matchup

Olorun
Olorun
AMDaza
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,069 Elo+
Solo
Sylvanus
Sylvanus
Ashthetree9000
Sylvanus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
NumbPlay
Nemesis
Level 24
God Stats
7W - 7L
1,411 SR
Queue Stats
133W - 171L
1,273 Elo+
Solo
Medusa
Medusa
ThunderWolf27
Medusa
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Yorque
Jing Wei
Level 20
God Stats
1W - 1L
1,702 SR
Queue Stats
105W - 117L
1,339 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,336 Elo+

VS

Team Averages
Level 22
1,581 SR
1,336 Elo+
Chernobog
Chernobog
Galuu
Chernobog
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 47L
1,285 Elo+
Party 1
Ravana
Ravana
JazzStyleJazz
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 134L
1,342 Elo+
Party 1
Loki
Loki
MikaTanPro
Loki
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
VeeShan29
Ares
Level 8
God Stats
2W - 0L
1,672 SR
Queue Stats
9W - 7L
1,324 Elo+
Party 1
Persephone
Persephone
kujangg
Persephone
Level 22
God Stats
9W - 14L
1,535 SR
Queue Stats
74W - 82L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AMDaza
Olorun
14
1 / 17 / 6
10,915
390
8,611
25,523
8,859
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
15
1 / 12 / 5
12,144
434
8,547
23,409
22,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
NumbPlay
Nemesis
17
7 / 7 / 11
13,340
476
11,098
22,301
8,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 6 / 3
12,616
451
14,512
15,329
8,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Yorque
Jing Wei
20
6 / 8 / 8
14,841
530
16,646
25,026
9,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Galuu
Chernobog
20
13 / 5 / 18
15,462
552
30,107
21,820
9,890
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 0 / 1
10,498
375
1,314
4,203
1,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 4 / 9
14,827
530
17,112
17,302
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
10 / 9 / 22
13,350
477
13,838
24,510
17,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
kujangg
Persephone
20
6 / 4 / 26
14,268
510
25,088
9,813
4,218
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
126
22
Kills
50
50
Deaths
22
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
AMDaza
Olorun
1
17
6
0.24
L
Sylvanus
1
12
5
0.29
W
Chernobog
Galuu
Chernobog
13
5
18
4.4
W
5
0
1
5.5
W
16
4
9
5.13
L
Nemesis
NumbPlay
Nemesis
7
7
11
1.79
L
7
6
3
1.42
W
Ares
10
9
22
2.33
L
Jing Wei
Yorque
Jing Wei
6
8
8
1.25
W
Persephone
kujangg
Persephone
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,414
Damage
87,459
111,588
Taken
77,648
58,755
Mitigated
39,584
16,687
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AMDaza
Olorun
8,611
3,022
1,181
3,047
25,523
8,859
969
9,054
16,469
34,935
0
L
Sylvanus
8,547
1,549
1,457
1,420
23,409
22,640
294
10,341
13,068
35,222
0
W
Chernobog
Galuu
Chernobog
30,107
21,037
0
7,825
21,820
9,890
9,616
5,630
16,190
0
130,498
W
1,314
440
0
2,268
4,203
1,325
0
725
3,478
0
30,563
W
17,112
7,290
0
4,392
17,302
6,888
0
3,137
14,165
0
65,228
L
Nemesis
NumbPlay
Nemesis
11,098
4,671
0
5,202
22,301
8,770
557
7,130
15,171
0
55,146
L
14,512
6,429
0
0
15,329
8,888
2,242
6,283
9,046
0
55,736
W
Ares
13,838
1,284
0
354
24,510
17,263
562
4,774
19,736
32,161
0
L
Jing Wei
Yorque
Jing Wei
16,646
12,660
0
4,380
25,026
9,598
4,116
6,118
18,908
0
121,576
W
Persephone
kujangg
Persephone
25,088
1,042
0
348
9,813
4,218
1,072
3,067
6,746
81,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,856
Gold Earned
68,405
424
Minions Killed
477
0
Camps Cleared
0
2,059,822
Distance Traveled
2,144,929
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,915
390
58
2
0
283,876
1
L
Sylvanus
12,144
434
52
2
0
388,344
0
W
Chernobog
15,462
552
198
7
0
469,169
2
W
Ravana
10,498
375
50
2
0
159,862
0
W
Loki
14,827
530
69
2
0
571,729
0
L
Nemesis
13,340
476
76
3
0
445,328
9
L
Medusa
12,616
451
66
2
0
469,991
0
W
Ares
13,350
477
31
1
0
493,511
0
L
Jing Wei
14,841
530
172
6
0
472,283
1
W
Persephone
14,268
510
129
5
0
450,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role