Player Matchup

Merlin
Merlin
Glitchier
Merlin
Level 85
God Stats
20W - 13L
1,648 SR
Queue Stats
37W - 37L
1,390 Elo+
Solo
Hades
Hades
JazzDragneel
Hades
Level 82
God Stats
1W - 0L
1,315 SR
Queue Stats
84W - 97L
1,404 Elo+
Solo
Medusa
Medusa
Varjokulkija
Medusa
Level 85
God Stats
11W - 22L
1,617 SR
Queue Stats
153W - 167L
1,391 Elo+
Solo
Team Averages
Level 84
1,527 SR
1,395 Elo+

VS

Team Averages
Level 50
1,581 SR
1,447 Elo+
Ares
Ares
DAMONSTERG
Ares
Level 38
God Stats
2W - 5L
1,501 SR
Queue Stats
321W - 287L
1,366 Elo+
Party 1
Poseidon
Poseidon
mech_turtl3
Poseidon
Level 106
God Stats
1W - 5L
1,743 SR
Queue Stats
483W - 435L
1,475 Elo+
Party 1
Bakasura
Bakasura
otvosthebest55
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Glitchier
Merlin
17
3 / 0 / 18
12,713
669
20,979
6,990
2,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 5 / 17
12,256
645
13,166
15,158
7,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
18
16 / 0 / 6
14,185
747
16,431
10,387
3,919
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
10,821
570
4,047
28,548
27,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
mech_turtl3
Poseidon
17
3 / 3 / 2
11,902
626
14,903
17,478
5,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
9
0 / 14 / 3
9,385
494
656
15,314
4,654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
23
Kills
5
5
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Merlin
Glitchier
Merlin
3
0
18
12
W
4
5
17
2.5
W
Medusa
16
0
6
19
L
Poseidon
mech_turtl3
Poseidon
3
3
2
1.33
L
Bakasura
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
19,606
32,535
Taken
61,340
14,425
Mitigated
37,564
13,523
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,047
395
0
2,150
28,548
27,288
0
15,371
13,177
22,585
0
W
Merlin
Glitchier
Merlin
20,979
188
0
2,007
6,990
2,554
242
3,151
3,839
76,676
0
W
13,166
802
816
6,578
15,158
7,952
0
9,927
5,231
53,320
0
W
Medusa
16,431
7,699
0
4,122
10,387
3,919
2,856
6,238
4,139
0
68,858
L
Poseidon
mech_turtl3
Poseidon
14,903
2,027
0
5,076
17,478
5,622
0
10,660
6,818
97,155
0
L
Bakasura
656
246
0
369
15,314
4,654
0
8,266
7,048
0
4,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
32,108
236
Minions Killed
190
0
Camps Cleared
0
1,048,270
Distance Traveled
873,230
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,821
570
25
1
0
327,280
1
W
Merlin
12,713
669
85
4
0
360,562
1
W
Hades
12,256
645
58
3
0
322,404
0
W
Medusa
14,185
747
93
5
0
365,304
4
L
Poseidon
11,902
626
153
8
0
366,435
3
L
Bakasura
9,385
494
12
1
0
179,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role