Player Matchup

Pele
Pele
RANDIMIZE
Pele
Level 9
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ThisAintJose
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,081 Elo+
Party 1
Artemis
Artemis
bluewaffle650
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
oBaily
Hun Batz
Level 16
God Stats
26W - 26L
1,680 SR
Queue Stats
103W - 123L
1,089 Elo+
Party 1
Thor
Thor
vincentfriesenha
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 12
1,502 SR
1,334 Elo+

VS

Team Averages
Level 24
1,469 SR
1,196 Elo+
Hachiman
Hachiman
Ali-CheButt
Hachiman
Level 24
God Stats
13W - 21L
1,414 SR
Queue Stats
150W - 176L
1,189 Elo+
Party 2
He Bo
He Bo
DrTide2025
He Bo
Level 26
God Stats
4W - 3L
1,666 SR
Queue Stats
101W - 73L
1,290 Elo+
Solo
Merlin
Merlin
XtcFrostWolf
Merlin
Level 17
God Stats
1W - 3L
1,147 SR
Queue Stats
5W - 8L
1,054 Elo+
Solo
Rama
Rama
gundamexia828
Rama
Level 25
God Stats
22W - 31L
1,383 SR
Queue Stats
68W - 91L
1,212 Elo+
Party 2
Thoth
Thoth
lokomonstro
Thoth
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
48W - 52L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 3 / 2
9,249
420
7,857
14,988
8,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ThisAintJose
Kukulkan
16
3 / 8 / 3
9,283
422
6,759
11,611
4,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
18
8 / 7 / 3
11,380
517
16,321
17,678
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
oBaily
Hun Batz
15
4 / 11 / 4
9,435
429
10,890
18,153
6,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 8 / 5
8,733
397
4,708
15,652
9,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ali-CheButt
Hachiman
17
7 / 7 / 3
12,046
548
10,115
16,865
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
20
23 / 3 / 1
16,178
735
29,731
19,786
7,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Merlin
18
2 / 2 / 11
12,432
565
10,532
12,004
7,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 10
11,204
509
4,619
12,141
4,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 6 / 3
10,326
469
6,213
13,609
4,011
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
21
Kills
35
37
Deaths
23
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ali-CheButt
Hachiman
7
7
3
1.21
W
He Bo
23
3
1
7.83
L
Pele
5
3
2
2
L
Kukulkan
ThisAintJose
Kukulkan
3
8
3
0.56
W
Merlin
2
2
11
3.75
L
Artemis
8
7
3
1.36
W
2
5
10
1.4
W
1
6
3
0.42
L
Hun Batz
oBaily
Hun Batz
4
11
4
0.55
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
61,210
78,082
Taken
74,405
36,206
Mitigated
29,061
8,668
Healing
27,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ali-CheButt
Hachiman
10,115
6,918
0
4,529
16,865
5,634
4,745
1,402
15,463
0
57,892
W
He Bo
29,731
918
0
12,912
19,786
7,298
1,525
1,041
18,745
138,514
0
L
Pele
7,857
1,621
0
627
14,988
8,022
175
12,517
2,471
855
35,683
L
Kukulkan
ThisAintJose
Kukulkan
6,759
1,351
0
1,257
11,611
4,351
1,536
7,491
4,120
43,934
0
W
Merlin
10,532
809
0
3,341
12,004
7,790
1,394
2,178
9,826
69,465
0
L
Artemis
16,321
8,584
0
6,558
17,678
7,082
582
11,364
6,314
0
70,386
W
4,619
3,958
975
2,927
12,141
4,328
6,304
526
11,615
0
35,278
W
6,213
568
222
2,296
13,609
4,011
1,512
2,383
11,226
46,597
0
L
Hun Batz
oBaily
Hun Batz
10,890
4,245
0
226
18,153
6,871
380
7,556
10,597
0
40,879
L
4,708
1,463
0
0
15,652
9,880
0
7,548
8,104
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
62,186
344
Minions Killed
553
0
Camps Cleared
0
1,779,866
Distance Traveled
1,691,912
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,046
548
90
4
0
282,271
0
W
He Bo
16,178
735
202
9
0
413,906
0
L
Pele
9,249
420
69
3
0
431,714
7
L
Kukulkan
9,283
422
76
3
0
328,480
4
W
Merlin
12,432
565
94
4
0
372,301
4
L
Artemis
11,380
517
96
4
0
321,541
4
W
Rama
11,204
509
88
4
0
315,652
0
W
Thoth
10,326
469
79
4
0
307,782
0
L
Hun Batz
9,435
429
56
3
0
357,380
2
L
Thor
8,733
397
47
2
0
340,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role