Player Matchup

Serqet
Serqet
AToL PyroKilla
Serqet
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
409W - 423L
1,373 Elo+
Solo
Hercules
Hercules
FearYmir10000
Hercules
Level 62
God Stats
3W - 3L
1,746 SR
Queue Stats
291W - 281L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Jibrel
Heimdallr
Level 125
God Stats
8W - 7L
1,552 SR
Queue Stats
284W - 242L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
Kulisha
Cernunnos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 118L
1,380 Elo+
Party 1
Janus
Janus
inVlone
Janus
Level 50
God Stats
3W - 6L
1,355 SR
Queue Stats
205W - 205L
1,472 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,430 Elo+

VS

Team Averages
Level 56
1,451 SR
1,295 Elo+
Zeus
Zeus
Daemonstrocity
Zeus
Level 81
God Stats
2W - 0L
1,311 SR
Queue Stats
30W - 18L
1,382 Elo+
Solo
Arachne
Arachne
Fatman201118
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 2
Ah Puch
Ah Puch
KEW Munky
Ah Puch
Level 125
God Stats
5W - 4L
1,442 SR
Queue Stats
73W - 54L
1,422 Elo+
Solo
He Bo
He Bo
The 8eginning
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2
Thoth
Thoth
shantiy99
Thoth
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 65L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 9
9,392
522
4,253
14,499
5,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
FearYmir10000
Hercules
20
6 / 7 / 11
12,711
706
14,903
30,772
47,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Jibrel
Heimdallr
17
5 / 7 / 10
10,808
600
9,159
13,909
6,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Kulisha
Cernunnos
19
5 / 9 / 6
11,714
651
11,528
17,688
8,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
inVlone
Janus
20
6 / 9 / 5
14,269
793
8,927
15,910
6,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 17
14,875
826
29,471
13,829
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Fatman201118
Arachne
20
5 / 6 / 14
12,821
712
11,325
14,660
8,764
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
KEW Munky
Ah Puch
20
5 / 3 / 22
13,395
744
16,421
12,799
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 6 / 9
12,761
709
8,404
13,104
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
shantiy99
Thoth
20
10 / 3 / 19
13,915
773
18,939
11,988
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
22
Kills
41
41
Deaths
23
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
W
13
5
17
4.3
W
Arachne
Fatman201118
Arachne
5
6
14
2
L
Hercules
FearYmir10000
Hercules
6
7
11
1.64
L
Heimdallr
Jibrel
Heimdallr
5
7
10
1.43
W
Ah Puch
KEW Munky
Ah Puch
5
3
22
5.33
L
Cernunnos
Kulisha
Cernunnos
5
9
6
0.89
W
8
6
9
2.08
L
Janus
inVlone
Janus
6
9
5
0.94
W
Thoth
shantiy99
Thoth
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,770
Damage
84,560
92,778
Taken
66,380
73,879
Mitigated
29,190
24,908
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,253
753
2,372
1,215
14,499
5,972
0
12,263
2,236
0
6,045
W
29,471
2,403
2,860
2,951
13,829
5,679
916
2,923
10,234
59,101
0
W
Arachne
Fatman201118
Arachne
11,325
7,038
286
1,684
14,660
8,764
98
1,044
13,616
0
20,908
L
Hercules
FearYmir10000
Hercules
14,903
2,081
1,930
11,838
30,772
47,001
0
20,879
9,893
909
33,744
L
Heimdallr
Jibrel
Heimdallr
9,159
2,974
0
683
13,909
6,008
0
12,738
1,171
0
24,898
W
Ah Puch
KEW Munky
Ah Puch
16,421
71
2,846
6,332
12,799
4,828
515
1,391
11,126
37,902
0
L
Cernunnos
Kulisha
Cernunnos
11,528
4,195
1,611
905
17,688
8,126
0
14,044
3,644
0
26,438
W
8,404
647
0
2,071
13,104
4,790
1,191
1,809
11,295
19,598
0
L
Janus
inVlone
Janus
8,927
703
2,358
1,996
15,910
6,772
0
13,311
2,599
39,885
0
W
Thoth
shantiy99
Thoth
18,939
435
3,506
3,819
11,988
5,129
1,815
2,654
8,758
41,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,894
Gold Earned
67,767
201
Minions Killed
187
0
Camps Cleared
0
1,096,833
Distance Traveled
1,655,348
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,392
522
9
1
0
241,833
0
W
Zeus
14,875
826
74
4
0
296,518
0
W
Arachne
12,821
712
17
1
0
380,500
0
L
Hercules
12,711
706
41
2
0
276,445
1
L
Heimdallr
10,808
600
33
2
0
166,325
0
W
Ah Puch
13,395
744
30
2
0
337,016
1
L
Cernunnos
11,714
651
40
2
0
231,336
0
W
He Bo
12,761
709
25
1
0
322,603
3
L
Janus
14,269
793
78
4
0
180,894
0
W
Thoth
13,915
773
41
2
0
318,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role