Player Matchup

Bastet
Bastet
Ursanix
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 2
Bakasura
Bakasura
WrathHaze
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Wyat
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,477 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,482 Elo+

VS

Team Averages
Level 55
1,655 SR
1,577 Elo+
Bastet
Bastet
Shadaarlogoth
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo
Sobek
Sobek
ZippyHucklenoose
Sobek
Level 28
God Stats
10W - 9L
1,666 SR
Queue Stats
300W - 215L
1,675 Elo+
Party 1
Agni
Agni
buddyelms
Agni
Level 107
God Stats
20W - 10L
1,800 SR
Queue Stats
314W - 219L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ursanix
Bastet
11
2 / 7 / 4
8,144
679
8,569
10,905
2,898
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
WrathHaze
Bakasura
11
2 / 7 / 4
8,614
718
3,805
10,586
3,355
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
Wyat
Hel
12
3 / 6 / 2
8,470
706
5,746
10,225
3,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 13
9,396
783
11,055
8,905
2,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 13
9,002
750
2,867
9,509
6,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
14
13 / 3 / 6
10,476
873
10,836
7,783
2,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
20
20
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
Bastet
Ursanix
Bastet
2
7
4
0.57
L
Bakasura
WrathHaze
Bakasura
2
7
4
0.57
L
Hel
Wyat
Hel
3
6
2
0.67
W
2
0
13
8.5
W
Agni
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
24,758
31,716
Taken
26,197
10,012
Mitigated
11,473
8,693
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,055
4,062
0
629
8,905
2,366
1,011
683
7,917
0
30,267
L
Bastet
Ursanix
Bastet
8,569
2,723
0
260
10,905
2,898
0
4,744
6,161
0
25,568
L
Bakasura
WrathHaze
Bakasura
3,805
3,249
0
1,963
10,586
3,355
0
4,692
5,894
0
16,405
L
Hel
Wyat
Hel
5,746
240
2,799
3,671
10,225
3,759
110
4,308
5,917
26,904
0
W
2,867
486
0
2,427
9,509
6,643
441
2,314
7,140
16,839
0
W
Agni
10,836
799
23
1,487
7,783
2,464
1,036
2,849
4,924
45,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
28,874
115
Minions Killed
138
0
Camps Cleared
0
608,225
Distance Traveled
673,823
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,396
783
40
3
0
234,098
3
L
Bastet
8,144
679
34
3
0
206,905
0
L
Bakasura
8,614
718
33
3
0
200,072
1
L
Hel
8,470
706
48
4
0
201,248
2
W
Sobek
9,002
750
23
2
0
236,990
0
W
Agni
10,476
873
75
6
0
202,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role