Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Raf_Attack100
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 2
Bacchus
Bacchus
randomguy513-513
Bacchus
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 26L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
that1guycole
Nu Wa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 112L
1,413 Elo+
Solo
Team Averages
Level 74
1,463 SR
1,497 Elo+

VS

Team Averages
Level 58
1,490 SR
1,454 Elo+
Hercules
Hercules
Bearlux
Hercules
Level 57
God Stats
0W - 1L
1,292 SR
Queue Stats
41W - 38L
1,494 Elo+
Party 1
Nike
Nike
FreshlyBroke
Nike
Level 65
God Stats
1W - 2L
1,861 SR
Queue Stats
43W - 33L
1,536 Elo+
Party 1
Kali
Kali
Groobman
Kali
Level 26
God Stats
0W - 1L
1,120 SR
Queue Stats
14W - 9L
1,485 Elo+
Party 1
Pele
Pele
LSFe
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Zeus
Zeus
Tunapotatolord
Zeus
Level 128
God Stats
0W - 2L
1,680 SR
Queue Stats
27W - 19L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
19 / 4 / 9
13,616
908
24,675
14,609
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
 
Discordia
20
8 / 1 / 19
13,038
869
15,616
7,014
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
15
0 / 6 / 14
10,220
681
3,922
16,102
17,737
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 4 / 22
11,291
753
8,819
12,740
20,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 19
10,565
704
13,463
8,573
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bearlux
Hercules
17
6 / 5 / 11
10,685
712
8,964
18,687
17,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 4 / 9
10,802
720
13,625
17,903
11,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kali
14
0 / 9 / 11
8,745
583
4,065
12,833
5,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
LSFe
Pele
17
3 / 8 / 9
10,494
700
5,919
14,556
6,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 7 / 12
11,136
742
15,993
13,074
4,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
71
33
Kills
19
19
Deaths
33
83
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
19
4
9
5.88
W
Discordia
 
Discordia
8
1
19
17.5
L
Hercules
Bearlux
Hercules
6
5
11
2.3
L
6
4
9
2.63
L
Kali
0
9
11
0.61
L
Pele
LSFe
Pele
3
8
9
0.94
W
Kuzenbo
0
6
14
1.17
L
4
7
12
1.43
W
4
4
22
3.75
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,495
Damage
48,566
59,038
Taken
77,053
49,328
Mitigated
45,049
17,225
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,675
13,724
584
5,192
14,609
5,452
1,011
5,004
9,605
0
47,929
W
Discordia
 
Discordia
15,616
145
1,036
2,097
7,014
2,766
242
1,489
5,525
36,925
0
L
Hercules
Bearlux
Hercules
8,964
1,890
932
5,618
18,687
17,356
28
10,710
7,977
1,794
14,070
L
13,625
1,029
3,263
7,672
17,903
11,199
659
8,523
9,380
1,725
33,479
L
Kali
4,065
1,955
508
1,136
12,833
5,278
0
6,775
6,058
0
12,582
L
Pele
LSFe
Pele
5,919
468
1,178
1,236
14,556
6,394
542
8,278
6,278
0
24,926
W
Kuzenbo
3,922
1,422
449
518
16,102
17,737
274
5,194
10,908
9,305
0
L
15,993
1,990
1,445
2,246
13,074
4,822
150
7,534
5,540
44,276
0
W
8,819
511
2,171
1,549
12,740
20,842
492
2,792
9,948
13,817
0
W
13,463
5,129
2,367
1,262
8,573
2,531
2,460
2,500
6,073
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
51,862
159
Minions Killed
172
0
Camps Cleared
0
1,376,475
Distance Traveled
1,349,150
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,616
908
50
3
0
276,523
2
W
Discordia
13,038
869
58
4
0
255,554
0
L
Hercules
10,685
712
21
1
0
303,626
0
L
Nike
10,802
720
42
3
0
319,323
6
L
Kali
8,745
583
24
2
0
267,259
0
L
Pele
10,494
700
28
2
0
241,075
0
W
Kuzenbo
10,220
681
16
1
0
287,538
2
L
Zeus
11,136
742
57
4
0
217,867
0
W
Bacchus
11,291
753
9
1
0
304,588
0
W
Nu Wa
10,565
704
26
2
0
252,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role