Player Matchup

Da Ji
Da Ji
A Big Iguana
Da Ji
Level 158
God Stats
0W - 2L
1,224 SR
Queue Stats
447W - 423L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
GhostCelt
Ao Kuang
Level 73
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 2L
1,783 Elo+
Solo
Ullr
Ullr
Guardian1118205
Ullr
Level 106
God Stats
1W - 2L
1,680 SR
Queue Stats
76W - 80L
1,548 Elo+
Solo
Heimdallr
Heimdallr
NGJack
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
OklahomaKidd
Hercules
Level 121
God Stats
1W - 3L
1,470 SR
Queue Stats
140W - 139L
1,512 Elo+
Solo
Team Averages
Level 113
1,411 SR
1,559 Elo+

VS

Team Averages
Level 133
1,453 SR
1,521 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DVader148
Khepri
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
155W - 156L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Doggibert
Kukulkan
Level 129
God Stats
11W - 5L
1,411 SR
Queue Stats
447W - 406L
1,581 Elo+
Solo
Jing Wei
Jing Wei
TheGhostly_Panda
Jing Wei
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 280L
1,482 Elo+
Party 1
Arachne
Arachne
萝莉控大叔
Arachne
Level 121
God Stats
2W - 0L
1,355 SR
Queue Stats
216W - 187L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
8,599
717
9,675
11,607
4,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
GhostCelt
Ao Kuang
12
1 / 8 / 5
7,509
626
6,840
12,533
4,446
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 9 / 3
8,485
707
6,521
15,991
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
NGJack
Heimdallr
17
4 / 7 / 5
9,147
762
13,678
13,815
6,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
OklahomaKidd
Hercules
15
2 / 4 / 6
7,932
661
9,073
15,833
11,622
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 18
9,965
830
11,571
9,858
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
DVader148
Khepri
15
3 / 5 / 21
9,524
794
8,874
16,582
23,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Doggibert
Kukulkan
20
9 / 1 / 17
11,875
990
17,646
5,340
3,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 3 / 17
10,402
867
12,062
15,302
8,114
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 17
10,590
883
12,352
12,052
10,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
125
12
Kills
35
36
Deaths
13
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
18
7
L
2
8
7
0.69
W
Khepri
DVader148
Khepri
3
5
21
2.7
W
Kukulkan
Doggibert
Kukulkan
9
1
17
17.5
L
Ao Kuang
GhostCelt
Ao Kuang
1
8
5
0.44
L
3
9
3
0.5
L
Heimdallr
NGJack
Heimdallr
4
7
5
0.93
L
Hercules
OklahomaKidd
Hercules
2
4
6
1.25
W
8
3
17
5.5
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,787
Damage
62,505
69,779
Taken
59,134
32,825
Mitigated
50,610
13,476
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,571
1,104
229
1,178
9,858
5,392
1,352
1,242
8,616
24,659
0
L
9,675
1,890
141
328
11,607
4,786
0
5,214
6,393
0
18,141
W
Khepri
DVader148
Khepri
8,874
795
1,390
874
16,582
23,031
153
1,038
15,544
10,466
0
W
Kukulkan
Doggibert
Kukulkan
17,646
768
2,579
1,508
5,340
3,209
1,458
557
4,783
52,927
0
L
Ao Kuang
GhostCelt
Ao Kuang
6,840
1,886
325
1,672
12,533
4,446
0
6,491
6,042
8,694
0
L
6,521
2,629
305
2,731
15,991
5,846
184
10,601
5,390
0
20,468
L
Heimdallr
NGJack
Heimdallr
13,678
4,328
732
1,274
13,815
6,125
395
7,521
6,294
0
38,901
L
Hercules
OklahomaKidd
Hercules
9,073
2,082
1,359
4,609
15,833
11,622
0
8,264
7,569
117
13,476
W
12,062
10,834
1,276
3,220
15,302
8,114
1,820
1,888
13,268
0
19,419
W
12,352
7,952
2,198
3,934
12,052
10,864
353
2,232
9,820
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
52,356
130
Minions Killed
126
0
Camps Cleared
0
931,285
Distance Traveled
1,182,127
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,965
830
28
2
0
195,633
1
L
Da Ji
8,599
717
20
2
0
193,560
1
W
Khepri
9,524
794
4
0
0
236,551
0
W
Kukulkan
11,875
990
72
6
0
249,729
3
L
Ao Kuang
7,509
626
8
1
0
175,028
0
L
Ullr
8,485
707
31
3
0
184,633
0
L
Heimdallr
9,147
762
60
5
0
172,502
1
L
Hercules
7,932
661
11
1
0
205,562
3
W
Jing Wei
10,402
867
16
1
0
252,311
2
W
Arachne
10,590
883
6
1
0
247,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role