Player Matchup

Kukulkan
Kukulkan
AdminOrigame
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fepaay
Izanami
Level 23
God Stats
1W - 0L
1,160 SR
Queue Stats
5W - 13L
1,109 Elo+
Party 1
Cthulhu
Cthulhu
MGA-da1gole123
Cthulhu
Level 37
God Stats
1W - 0L
1,767 SR
Queue Stats
24W - 46L
1,230 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,280 Elo+

VS

Team Averages
Level 55
1,548 SR
1,403 Elo+
Ra
Ra
BlackDrakoArg
Ra
Level 76
God Stats
22W - 29L
1,363 SR
Queue Stats
291W - 305L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
jarabe123321
Sun Wukong
Level 27
God Stats
12W - 14L
1,781 SR
Queue Stats
48W - 67L
1,341 Elo+
Solo
Artemis
Artemis
jelley_drew
Artemis
Level 62
God Stats
4W - 1L
1,501 SR
Queue Stats
24W - 37L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdminOrigame
Kukulkan
15
1 / 2 / 3
10,545
620
12,057
5,440
2,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Fepaay
Izanami
13
3 / 3 / 2
10,351
609
6,914
8,771
3,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 4
10,898
641
13,034
12,960
5,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
11,419
672
9,985
10,561
4,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
jarabe123321
Sun Wukong
14
2 / 0 / 4
10,260
604
3,405
12,776
9,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
jelley_drew
Artemis
13
2 / 4 / 8
10,556
621
9,126
14,594
5,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdminOrigame
Kukulkan
1
2
3
1.25
L
6
2
4
4
W
Izanami
Fepaay
Izanami
3
3
2
1.33
W
2
5
4
0.8
L
Sun Wukong
jarabe123321
Sun Wukong
2
0
4
4
L
Artemis
jelley_drew
Artemis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
22,516
27,171
Taken
37,931
10,715
Mitigated
18,655
2,125
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdminOrigame
Kukulkan
12,057
631
0
240
5,440
2,063
895
1,700
3,740
76,170
0
L
9,985
766
2,088
5,228
10,561
4,034
111
6,636
3,925
63,549
0
W
Izanami
Fepaay
Izanami
6,914
4,184
0
750
8,771
3,043
805
3,990
4,681
0
25,437
W
13,034
610
315
820
12,960
5,609
0
4,307
8,393
38,541
0
L
Sun Wukong
jarabe123321
Sun Wukong
3,405
188
243
1,682
12,776
9,393
0
8,333
4,443
0
35,267
L
Artemis
jelley_drew
Artemis
9,126
3,602
0
2,920
14,594
5,228
252
10,166
4,428
0
40,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
32,235
212
Minions Killed
205
0
Camps Cleared
0
888,372
Distance Traveled
935,272
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,545
620
133
8
0
264,333
5
L
Ra
11,419
672
104
6
0
314,745
3
W
Izanami
10,351
609
40
2
0
305,970
0
W
Cthulhu
10,898
641
39
2
0
318,069
5
L
Sun Wukong
10,260
604
45
3
0
322,572
1
L
Artemis
10,556
621
56
3
0
297,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role