Player Matchup

Neith
Neith
Bronze III
LI0NHEÂRT
Neith
Bronze III
Level 76
God Stats
121W - 81L
1,452 SR
Queue Stats
218W - 209L
1,220 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
LI0NHEÅRT
Jormungandr
Bronze III
Level 117
God Stats
13W - 17L
1,482 SR
Queue Stats
218W - 208L
1,220 MMR
Party 2
Ra
Ra
Bronze I
Mr-4-inch
Ra
Bronze I
Level 110
God Stats
0W - 2L
1,454 SR
Queue Stats
150W - 153L
1,127 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,463 SR
1,189 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,498 SR
1,159 MMR
Discordia
Discordia
Bronze III
NikoBreach
Discordia
Bronze III
Level 126
God Stats
17W - 17L
1,416 SR
Queue Stats
93W - 95L
1,006 MMR
Solo
Bellona
Bellona
Bronze III
R Twelve G
Bellona
Bronze III
Level 68
God Stats
2W - 1L
1,750 SR
Queue Stats
6W - 4L
1,394 MMR
Party 1
Chaac
Chaac
Bronze I
Tha Ganq
Chaac
Bronze I
Level 106
God Stats
11W - 6L
1,328 SR
Queue Stats
56W - 35L
1,076 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 9 / 3
13,029
724
13,703
17,217
7,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LI0NHEÅRT
Jormungandr
15
4 / 8 / 5
13,530
752
11,736
23,923
26,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 11 / 4
11,170
621
9,627
15,762
6,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuKumbhakarnaAh PuchBacchusAphrodite

VS

Bans
MedusaIzanamiPoseidonCupidHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NikoBreach
Discordia
17
12 / 6 / 6
13,991
777
16,575
12,621
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
R Twelve G
Bellona
16
4 / 2 / 20
12,861
715
11,910
16,732
14,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tha Ganq
Chaac
18
12 / 4 / 15
14,019
779
21,697
25,719
22,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
11
Kills
28
28
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
6
9
3
0.83
L
Jormungandr
LI0NHEÅRT
Jormungandr
4
8
5
0.81
L
1
11
4
0.27
W
Discordia
NikoBreach
Discordia
12
6
6
2.5
W
Bellona
R Twelve G
Bellona
4
2
20
7
W
Chaac
Tha Ganq
Chaac
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
50,182
56,902
Taken
55,072
40,111
Mitigated
41,182
8,996
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,703
4,681
0
3,163
17,217
7,060
452
5,617
11,200
0
42,920
L
Jormungandr
LI0NHEÅRT
Jormungandr
11,736
2,562
0
3,187
23,923
26,478
0
7,807
15,341
29,161
0
L
9,627
224
841
1,805
15,762
6,573
58
3,538
11,899
61,774
0
W
Discordia
NikoBreach
Discordia
16,575
1,251
916
1,155
12,621
4,264
1,022
4,914
7,707
74,738
0
W
Bellona
R Twelve G
Bellona
11,910
3,675
0
3,531
16,732
14,528
1,108
7,344
9,388
0
42,911
W
Chaac
Tha Ganq
Chaac
21,697
5,136
1,195
11,416
25,719
22,390
1,502
9,113
16,606
0
63,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
40,871
167
Minions Killed
216
0
Camps Cleared
0
774,904
Distance Traveled
930,106
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,029
724
57
3
0
233,578
1
L
Jormungandr
13,530
752
23
1
0
262,696
6
L
Ra
11,170
621
87
5
0
278,630
4
W
Discordia
13,991
777
100
6
0
290,409
1
W
Bellona
12,861
715
44
2
0
330,384
4
W
Chaac
14,019
779
72
4
0
309,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role