Player Matchup

Susano
Susano
BlueBomber26
Susano
Level 18
God Stats
1W - 2L
1,739 SR
Queue Stats
27W - 44L
1,186 Elo+
Party 2
Merlin
Merlin
DISCO56
Merlin
Level 7
God Stats
3W - 10L
1,500 SR
Queue Stats
3W - 12L
1,013 Elo+
Party 2
Nemesis
Nemesis
ItsBomber56
Nemesis
Level 16
God Stats
0W - 6L
1,066 SR
Queue Stats
8W - 30L
1,040 Elo+
Party 2
Fenrir
Fenrir
ItsEpicBomber56
Fenrir
Level 15
God Stats
5W - 16L
1,300 SR
Queue Stats
7W - 24L
1,054 Elo+
Party 2
Bacchus
Bacchus
epic elf 91
Bacchus
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 59L
1,138 Elo+
Party 2
Team Averages
Level 16
1,421 SR
1,086 Elo+

VS

Team Averages
Level 17
1,461 SR
1,308 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Young_IceKid
Pele
Level 26
God Stats
10W - 3L
1,500 SR
Queue Stats
240W - 212L
1,332 Elo+
Solo
Izanami
Izanami
angel dust956
Izanami
Level 21
God Stats
4W - 3L
1,303 SR
Queue Stats
9W - 12L
1,224 Elo+
Solo
Tyr
Tyr
ekonomik_kayma
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,163 Elo+
Party 1
Ra
Ra
reptargoose
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 8 / 0
8,793
440
5,222
14,511
4,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
DISCO56
Merlin
10
0 / 12 / 0
6,629
331
2,341
11,117
4,190
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ItsBomber56
Nemesis
18
7 / 3 / 3
11,539
577
10,075
11,368
5,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 8 / 7
8,984
449
8,416
12,380
4,411
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
epic elf 91
Bacchus
15
5 / 5 / 6
9,672
484
10,330
16,501
12,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 4 / 4
9,102
455
2,725
12,594
5,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 2 / 3
14,030
702
18,596
14,615
6,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
15
5 / 6 / 5
10,320
516
7,201
10,582
2,911
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 10
10,497
525
9,103
15,203
15,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 4 / 7
10,230
512
9,037
9,726
5,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
19
Kills
34
36
Deaths
20
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
4
4
1
L
Susano
2
8
0
0.25
L
Merlin
DISCO56
Merlin
0
12
0
0
L
Nemesis
ItsBomber56
Nemesis
7
3
3
2.83
L
5
8
7
1.06
W
17
2
3
9.25
W
Izanami
5
6
5
1.25
W
4
4
10
2.25
L
Bacchus
epic elf 91
Bacchus
5
5
6
1.6
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
46,662
65,877
Taken
62,720
31,157
Mitigated
34,693
14,281
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,725
1,134
0
3,676
12,594
5,165
741
2,558
10,011
0
41,258
L
Susano
5,222
1,953
0
2,817
14,511
4,101
1,587
1,514
12,972
0
42,471
L
Merlin
DISCO56
Merlin
2,341
474
0
175
11,117
4,190
230
1,636
9,481
15,472
0
L
Nemesis
ItsBomber56
Nemesis
10,075
5,247
243
3,550
11,368
5,695
0
665
10,678
0
79,190
L
8,416
4,065
0
1,607
12,380
4,411
810
1,580
10,725
0
22,397
W
18,596
6,515
50
6,745
14,615
6,195
5,697
1,905
12,560
0
107,651
W
Izanami
7,201
5,151
0
154
10,582
2,911
5,109
2,386
8,196
0
47,844
W
9,103
3,487
0
5,338
15,203
15,229
455
3,505
11,698
0
43,718
L
Bacchus
epic elf 91
Bacchus
10,330
2,037
894
4,995
16,501
12,760
474
3,642
12,465
48,497
0
W
9,037
1,721
1,472
3,331
9,726
5,193
2,240
3,131
6,495
56,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
54,179
335
Minions Killed
491
0
Camps Cleared
0
1,421,819
Distance Traveled
1,611,640
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,102
455
59
3
0
302,359
2
L
Susano
8,793
440
83
4
0
282,112
0
L
Merlin
6,629
331
16
1
0
206,196
0
L
Nemesis
11,539
577
118
6
0
380,082
0
L
Fenrir
8,984
449
32
2
0
253,071
1
W
Pele
14,030
702
176
9
0
368,350
1
W
Izanami
10,320
516
102
5
0
271,062
0
W
Tyr
10,497
525
64
3
0
358,486
0
L
Bacchus
9,672
484
86
4
0
300,358
4
W
Ra
10,230
512
90
5
0
311,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role