Player Matchup

Odin
Odin
Beastlymoses17
Odin
Level 23
God Stats
0W - 2L
1,560 SR
Queue Stats
1W - 6L
965 Elo+
Party 2
Cthulhu
Cthulhu
McKiller2580
Cthulhu
Level 16
God Stats
1W - 3L
1,526 SR
Queue Stats
1W - 5L
965 Elo+
Party 2
Baron Samedi
Baron Samedi
Tysonthactivist
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
977 Elo+
Party 2
Team Averages
Level 14
1,529 SR
969 Elo+

VS

Team Averages
Level 41
1,356 SR
1,203 Elo+
Fenrir
Fenrir
Dope Sac
Fenrir
Level 27
God Stats
6W - 4L
1,223 SR
Queue Stats
122W - 150L
1,216 Elo+
Solo
Kumbhakarna
Kumbhakarna
MagistrMortalis
Kumbhakarna
Level 24
God Stats
9W - 12L
1,500 SR
Queue Stats
337W - 361L
1,184 Elo+
Party 1
Merlin
Merlin
PM4L Th3 Ninja
Merlin
Level 73
God Stats
3W - 2L
1,344 SR
Queue Stats
212W - 284L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
13,049
621
9,480
22,057
13,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
McKiller2580
Cthulhu
18
12 / 3 / 5
14,579
694
19,475
23,933
10,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tysonthactivist
Baron Samedi
15
2 / 5 / 13
12,588
599
10,241
16,206
10,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dope Sac
Fenrir
16
7 / 7 / 5
14,479
689
13,966
17,525
7,460
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MagistrMortalis
Kumbhakarna
15
3 / 3 / 9
14,171
675
11,317
34,000
23,591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 9 / 7
13,431
640
25,822
12,907
4,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
14
14
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Fenrir
Dope Sac
Fenrir
7
7
5
1.36
W
Kumbhakarna
MagistrMortalis
Kumbhakarna
3
3
9
2.5
L
Cthulhu
McKiller2580
Cthulhu
12
3
5
4.83
W
4
9
7
0.83
L
Baron Samedi
Tysonthactivist
Baron Samedi
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
51,105
62,196
Taken
64,432
34,515
Mitigated
35,893
12,657
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,480
2,930
814
1,265
22,057
13,740
0
12,182
9,875
0
37,327
W
Fenrir
Dope Sac
Fenrir
13,966
5,568
0
2,788
17,525
7,460
1,668
7,495
9,894
193
64,863
W
Kumbhakarna
MagistrMortalis
Kumbhakarna
11,317
1,272
712
10,832
34,000
23,591
147
17,087
16,913
42,150
0
L
Cthulhu
McKiller2580
Cthulhu
19,475
1,001
1,856
5,887
23,933
10,300
383
15,611
8,322
56,126
0
W
25,822
2,138
0
720
12,907
4,842
1,232
6,526
6,381
74,227
0
L
Baron Samedi
Tysonthactivist
Baron Samedi
10,241
2,519
1,304
1,531
16,206
10,475
514
9,654
6,552
33,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
42,081
167
Minions Killed
174
0
Camps Cleared
0
1,002,661
Distance Traveled
986,033
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,049
621
53
3
0
374,715
5
W
Fenrir
14,479
689
73
3
0
392,194
3
W
Kumbhakarna
14,171
675
31
1
0
274,368
1
L
Cthulhu
14,579
694
84
4
0
327,810
2
W
Merlin
13,431
640
70
3
0
319,471
1
L
Baron Samedi
12,588
599
30
1
0
300,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role