Player Matchup

Jing Wei
Jing Wei
Arikanzi
Jing Wei
Level 29
God Stats
19W - 24L
1,514 SR
Queue Stats
486W - 459L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
FreeqSho
Cthulhu
Level 85
God Stats
4W - 8L
1,391 SR
Queue Stats
465W - 471L
1,467 Elo+
Party 1
Janus
Janus
SlanginMexican
Janus
Level 18
God Stats
0W - 3L
1,300 SR
Queue Stats
30W - 23L
1,707 Elo+
Party 3
Ravana
Ravana
Wølfgang
Ravana
Level 17
God Stats
28W - 32L
1,351 SR
Queue Stats
487W - 454L
1,608 Elo+
Party 1
Chaac
Chaac
iWUMPS
Chaac
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
167W - 123L
1,624 Elo+
Party 3
Team Averages
Level 52
1,409 SR
1,586 Elo+

VS

Team Averages
Level 69
1,548 SR
1,625 Elo+
Amaterasu
Amaterasu
Arkatlas
Amaterasu
Level 149
God Stats
14W - 4L
1,638 SR
Queue Stats
536W - 443L
1,727 Elo+
Party 2
Ra
Ra
Elmurky0
Ra
Level 68
God Stats
31W - 30L
1,604 SR
Queue Stats
412W - 387L
1,483 Elo+
Solo
Sol
Sol
Flamez7622
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,501 Elo+
Party 4
Freya
Freya
Scala Caelum
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 247L
1,499 Elo+
Party 4
Bakasura
Bakasura
ThatsWestPatrick
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 22L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arikanzi
Jing Wei
14
5 / 2 / 4
8,996
473
6,064
11,303
3,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
FreeqSho
Cthulhu
11
3 / 4 / 6
8,496
447
9,057
14,863
9,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 5 / 3
9,751
513
8,132
12,432
3,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Wølfgang
Ravana
13
4 / 5 / 5
9,428
496
10,381
11,708
4,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
iWUMPS
Chaac
14
0 / 4 / 3
8,239
434
8,026
14,904
11,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arkatlas
Amaterasu
19
5 / 1 / 6
12,814
674
14,609
21,057
19,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 2 / 6
11,857
624
8,976
11,144
5,289
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 6 / 3
9,749
513
8,183
12,841
3,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 3
9,893
521
7,273
10,586
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 1 / 2
14,240
749
13,592
15,812
7,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
20
20
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arikanzi
Jing Wei
5
2
4
3.5
W
Amaterasu
Arkatlas
Amaterasu
5
1
6
8
W
2
2
6
2.5
W
0
6
3
0.25
L
Cthulhu
FreeqSho
Cthulhu
3
4
6
1.5
W
1
5
3
0.5
L
3
5
3
0.9
W
12
1
2
13
L
Ravana
Wølfgang
Ravana
4
5
5
1.3
L
Chaac
iWUMPS
Chaac
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
52,633
65,210
Taken
71,440
34,058
Mitigated
39,901
11,540
Healing
41,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arikanzi
Jing Wei
6,064
4,406
0
3,449
11,303
3,960
0
4,915
6,178
0
39,023
W
Amaterasu
Arkatlas
Amaterasu
14,609
6,611
0
14,914
21,057
19,903
1,814
5,216
15,437
0
83,567
W
8,976
1,341
883
4,566
11,144
5,289
1,680
3,410
7,684
73,328
0
W
8,183
2,119
0
5,368
12,841
3,764
770
4,272
8,544
60,295
0
L
Cthulhu
FreeqSho
Cthulhu
9,057
399
117
1,250
14,863
9,555
0
7,331
7,078
31,393
0
W
7,273
2,573
0
3,695
10,586
3,638
338
3,995
6,566
45,065
0
L
8,132
464
0
594
12,432
3,987
0
3,848
7,873
68,296
0
W
13,592
9,641
0
12,045
15,812
7,307
0
2,659
13,128
0
107,031
L
Ravana
Wølfgang
Ravana
10,381
4,038
0
2,344
11,708
4,578
0
5,204
6,293
126
50,239
L
Chaac
iWUMPS
Chaac
8,026
1,684
0
3,786
14,904
11,978
0
3,134
10,625
0
49,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
58,553
410
Minions Killed
614
0
Camps Cleared
0
1,825,556
Distance Traveled
1,773,182
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,996
473
75
4
0
377,062
5
W
Amaterasu
12,814
674
133
7
0
386,959
3
W
Ra
11,857
624
158
8
0
304,217
7
W
Sol
9,749
513
83
4
0
304,380
3
L
Cthulhu
8,496
447
41
2
0
322,337
4
W
Freya
9,893
521
67
4
0
352,640
3
L
Janus
9,751
513
141
7
0
410,775
4
W
Bakasura
14,240
749
173
9
0
424,986
1
L
Ravana
9,428
496
70
4
0
384,555
3
L
Chaac
8,239
434
83
4
0
330,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role