Player Matchup

Ymir
Ymir
BuzzingBanjo621
Ymir
Level 39
God Stats
18W - 8L
1,500 SR
Queue Stats
250W - 278L
1,382 Elo+
Party 2
Nemesis
Nemesis
Kururuyu
Nemesis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 46L
1,418 Elo+
Party 3
Sol
Sol
MiraHeals
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,441 Elo+
Party 3
Heimdallr
Heimdallr
StrangOwl
Heimdallr
Level 15
God Stats
6W - 6L
1,476 SR
Queue Stats
20W - 19L
1,434 Elo+
Party 2
King Arthur
King Arthur
TOMSTUD
King Arthur
Level 40
God Stats
3W - 4L
1,351 SR
Queue Stats
127W - 166L
1,314 Elo+
Party 2
Team Averages
Level 33
1,465 SR
1,398 Elo+

VS

Team Averages
Level 64
1,509 SR
1,479 Elo+
Thor
Thor
Atrain8912345
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,506 Elo+
Party 1
Anhur
Anhur
Ethaniel247
Anhur
Level 28
God Stats
10W - 4L
1,498 SR
Queue Stats
122W - 113L
1,455 Elo+
Party 1
Ra
Ra
Fear Segador
Ra
Level 123
God Stats
12W - 4L
1,539 SR
Queue Stats
200W - 200L
1,520 Elo+
Party 1
Hades
Hades
Fear Slaying
Hades
Level 68
God Stats
2W - 0L
1,772 SR
Queue Stats
161W - 140L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
TFB x GlenDxg
Cthulhu
Level 45
God Stats
35W - 18L
1,237 SR
Queue Stats
125W - 116L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,234
476
3,491
11,001
4,486
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kururuyu
Nemesis
9
0 / 2 / 0
5,426
493
2,414
8,986
2,432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 0
5,227
475
3,574
7,428
2,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
StrangOwl
Heimdallr
8
1 / 6 / 0
5,172
470
4,543
6,071
1,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
TOMSTUD
King Arthur
8
0 / 5 / 0
5,070
461
2,280
7,567
3,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,015
547
2,864
5,973
1,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 6
5,874
534
8,294
5,986
1,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 0 / 0
7,723
702
7,000
5,381
1,972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
7,001
636
5,225
5,359
2,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
3 / 0 / 5
6,031
548
4,125
6,534
5,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
20
20
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
3
1
0.17
W
3
1
6
6
W
8
0
0
8
W
5
0
0
5
L
Nemesis
Kururuyu
Nemesis
0
2
0
0
L
1
4
0
0.25
L
Heimdallr
StrangOwl
Heimdallr
1
6
0
0.17
W
Cthulhu
3
0
5
5.5
L
King Arthur
TOMSTUD
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
27,508
41,053
Taken
29,233
14,395
Mitigated
13,993
10,139
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,864
765
0
2,215
5,973
1,789
0
1,029
4,919
0
24,482
L
3,491
466
0
0
11,001
4,486
0
2,402
8,599
17,665
0
W
8,294
4,896
294
2,072
5,986
1,743
534
1,812
4,174
0
19,384
W
7,000
942
87
3,575
5,381
1,972
732
2,846
2,535
48,511
0
W
5,225
891
0
4,143
5,359
2,815
893
0
5,009
32,958
0
L
Nemesis
Kururuyu
Nemesis
2,414
1,108
0
5,731
8,986
2,432
0
1,928
7,008
0
32,492
L
3,574
1,491
0
2,408
7,428
2,750
0
4,880
2,548
24,324
0
L
Heimdallr
StrangOwl
Heimdallr
4,543
2,343
0
120
6,071
1,441
462
2,440
3,631
0
19,998
W
Cthulhu
4,125
240
2
500
6,534
5,674
0
1,378
5,156
24,121
0
L
King Arthur
TOMSTUD
King Arthur
2,280
393
0
1,880
7,567
3,286
0
4,230
2,917
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
32,644
203
Minions Killed
265
0
Camps Cleared
0
885,309
Distance Traveled
1,076,323
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,015
547
40
4
0
267,152
1
L
Ymir
5,234
476
27
2
0
180,869
0
W
Anhur
5,874
534
25
2
0
200,708
0
W
Ra
7,723
702
94
9
0
222,891
0
W
Hades
7,001
636
73
7
0
174,068
3
L
Nemesis
5,426
493
60
5
0
175,961
3
L
Sol
5,227
475
47
4
0
177,999
0
L
Heimdallr
5,172
470
41
4
0
177,431
0
W
Cthulhu
6,031
548
33
3
0
211,504
0
L
King Arthur
5,070
461
28
3
0
173,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role