Player Matchup

Cthulhu
Cthulhu
DamnedWarden
Cthulhu
Level 89
God Stats
0W - 1L
1,499 SR
Queue Stats
36W - 42L
1,409 Elo+
Party 2
Freya
Freya
NoahYakobs7
Freya
Level 103
God Stats
32W - 14L
1,921 SR
Queue Stats
314W - 255L
1,522 Elo+
Party 3
Bellona
Bellona
Pre5identCarder
Bellona
Level 126
God Stats
12W - 11L
1,515 SR
Queue Stats
710W - 560L
1,587 Elo+
Party 3
Pele
Pele
Skittles4you
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
pocuscadabara
Hou Yi
Level 22
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 5L
1,529 Elo+
Party 2
Team Averages
Level 80
1,619 SR
1,509 Elo+

VS

Team Averages
Level 70
1,463 SR
1,503 Elo+
Sol
Sol
FauxHusbando
Sol
Level 25
God Stats
3W - 3L
1,393 SR
Queue Stats
92W - 75L
1,535 Elo+
Party 1
Nike
Nike
Spencerinho
Nike
Level 108
God Stats
2W - 6L
1,164 SR
Queue Stats
204W - 206L
1,459 Elo+
Party 1
Olorun
Olorun
Takaeus
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,512 Elo+
Party 1
Horus
Horus
Yung Earwig
Horus
Level 111
God Stats
7W - 5L
1,466 SR
Queue Stats
49W - 66L
1,445 Elo+
Party 1
Nemesis
Nemesis
vilèhunter
Nemesis
Level 22
God Stats
6W - 5L
1,793 SR
Queue Stats
56W - 50L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DamnedWarden
Cthulhu
11
1 / 6 / 3
7,700
453
5,932
16,995
6,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 1
7,431
437
6,781
9,659
3,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 0
6,182
364
4,915
13,370
9,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 8 / 1
6,847
403
4,080
15,879
4,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 1
6,824
401
9,169
9,948
3,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
10,956
644
13,583
8,529
2,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 0 / 5
11,553
680
9,745
12,519
10,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Takaeus
Olorun
17
10 / 0 / 4
11,503
677
16,226
11,342
5,732
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 14
10,038
590
3,873
12,810
8,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
vilèhunter
Nemesis
16
7 / 2 / 8
11,203
659
9,974
11,720
4,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
4
Kills
28
28
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DamnedWarden
Cthulhu
1
6
3
0.42
W
4
1
9
8.5
L
2
1
1
2.5
L
0
8
0
0
L
0
8
1
0.06
W
7
0
5
9.5
W
Olorun
Takaeus
Olorun
10
0
4
12
W
0
2
14
3.5
L
1
5
1
0.3
W
Nemesis
vilèhunter
Nemesis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
53,401
65,851
Taken
56,920
27,347
Mitigated
31,782
10,729
Healing
31,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DamnedWarden
Cthulhu
5,932
556
0
290
16,995
6,850
0
9,666
7,329
21,087
0
W
13,583
7,106
0
5,970
8,529
2,826
7,729
4,305
4,224
68,495
0
L
6,781
2,090
0
3,947
9,659
3,168
0
5,340
4,219
42,093
0
L
4,915
1,506
0
2,090
13,370
9,919
0
4,144
8,826
0
27,971
L
4,080
738
0
3,013
15,879
4,273
0
6,254
9,500
0
38,854
W
9,745
2,356
0
6,106
12,519
10,151
1,461
1,239
10,930
0
67,640
W
Olorun
Takaeus
Olorun
16,226
11,584
376
8,130
11,342
5,732
5,986
2,733
8,509
77,138
0
W
3,873
2,064
2,699
3,885
12,810
8,154
493
2,939
9,846
0
16,983
L
9,169
4,608
0
1,389
9,948
3,137
0
4,405
5,543
0
36,306
W
Nemesis
vilèhunter
Nemesis
9,974
5,884
0
4,767
11,720
4,919
0
1,497
10,223
0
76,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
55,253
300
Minions Killed
504
0
Camps Cleared
0
1,531,444
Distance Traveled
1,696,551
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,700
453
43
3
0
324,755
3
W
Sol
10,956
644
132
8
0
329,941
0
L
Freya
7,431
437
84
5
0
323,723
6
L
Bellona
6,182
364
52
3
0
270,806
3
L
Pele
6,847
403
64
4
0
317,219
1
W
Nike
11,553
680
134
8
0
357,334
2
W
Olorun
11,503
677
131
8
0
288,078
3
W
Horus
10,038
590
14
1
0
367,220
7
L
Hou Yi
6,824
401
57
3
0
294,941
4
W
Nemesis
11,203
659
93
5
0
353,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role