Player Matchup

Chaac
Chaac
Chanchi-Rutledge
Chaac
Level 81
God Stats
66W - 45L
1,654 SR
Queue Stats
336W - 285L
1,616 Elo+
Solo
Terra
Terra
Erowma
Terra
Level 81
God Stats
24W - 20L
1,684 SR
Queue Stats
103W - 83L
1,610 Elo+
Party 1
Merlin
Merlin
Kaoz_Apocalypze
Merlin
Level 138
God Stats
1W - 3L
1,289 SR
Queue Stats
37W - 26L
1,674 Elo+
Solo
Rama
Rama
LanDestroyers
Rama
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 74L
1,635 Elo+
Solo
Nox
Nox
WolfAlpha64
Nox
Level 148
God Stats
28W - 17L
1,739 SR
Queue Stats
476W - 476L
1,628 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,633 Elo+

VS

Team Averages
Level 100
1,488 SR
1,498 Elo+
Nu Wa
Nu Wa
JRRToken420
Nu Wa
Level 99
God Stats
35W - 47L
1,500 SR
Queue Stats
48W - 70L
1,482 Elo+
Party 2
Cupid
Cupid
MadHatter730
Cupid
Level 67
God Stats
22W - 34L
1,425 SR
Queue Stats
25W - 45L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
RexPeterman
Cthulhu
Level 108
God Stats
3W - 7L
1,441 SR
Queue Stats
46W - 62L
1,497 Elo+
Party 2
Zeus
Zeus
Roanen
Zeus
Level 105
God Stats
38W - 37L
1,580 SR
Queue Stats
51W - 64L
1,510 Elo+
Party 2
Odin
Odin
Smooth Jazzz
Odin
Level 122
God Stats
4W - 5L
1,492 SR
Queue Stats
155W - 165L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 10
12,151
1,013
11,427
15,754
21,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
Erowma
Terra
17
1 / 1 / 15
11,008
917
8,217
13,597
10,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 0 / 15
11,844
987
14,730
8,786
3,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 11
11,494
958
12,362
12,494
4,604
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 7
10,919
910
7,124
11,099
4,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

195

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
10,879
907
13,942
2,017
688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
1 / 7 / 5
10,884
907
6,948
15,392
5,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RexPeterman
Cthulhu
17
2 / 6 / 4
11,031
919
14,624
19,091
18,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Roanen
Zeus
16
2 / 2 / 3
10,884
907
17,160
6,528
2,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 7 / 4
10,107
842
5,554
15,421
11,804
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
22
Kills
7
7
Deaths
22
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Terra
Erowma
Terra
1
1
15
8.5
L
2
0
4
4
W
2
0
15
9.5
W
6
2
11
5.75
L
1
7
5
0.5
L
Cthulhu
RexPeterman
Cthulhu
2
6
4
0.67
L
Zeus
Roanen
Zeus
2
2
3
1.75
L
0
7
4
0.29
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,860
Damage
58,228
61,730
Taken
58,449
43,453
Mitigated
38,883
8,930
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,427
1,620
0
4,782
15,754
21,119
0
11,514
4,040
0
47,498
W
Terra
Erowma
Terra
8,217
342
1,875
1,627
13,597
10,363
0
10,387
2,985
15,599
0
L
13,942
3,444
565
262
2,017
688
0
1,255
762
36,216
0
W
14,730
578
0
0
8,786
3,242
0
6,959
1,802
63,423
0
W
12,362
10,292
243
403
12,494
4,604
0
8,840
3,454
0
32,784
L
6,948
4,061
109
678
15,392
5,790
0
7,481
7,911
0
29,870
L
Cthulhu
RexPeterman
Cthulhu
14,624
621
222
658
19,091
18,256
0
7,479
11,612
39,468
0
L
Zeus
Roanen
Zeus
17,160
125
0
0
6,528
2,345
0
3,115
3,413
48,573
0
L
5,554
877
0
0
15,421
11,804
0
10,741
4,680
0
17,191
W
7,124
57
0
0
11,099
4,125
0
7,301
3,723
16,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,416
Gold Earned
53,785
282
Minions Killed
253
8
Camps Cleared
10
1,079,651
Distance Traveled
1,099,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,151
1,013
64
5
5
254,767
0
W
Terra
11,008
917
24
2
0
220,880
0
L
Nu Wa
10,879
907
47
4
1
216,146
0
W
Merlin
11,844
987
134
11
1
226,799
1
W
Rama
11,494
958
37
3
1
193,432
0
L
Cupid
10,884
907
48
4
2
202,110
0
L
Cthulhu
11,031
919
54
5
3
233,710
0
L
Zeus
10,884
907
81
7
1
214,764
3
L
Odin
10,107
842
23
2
3
232,672
0
W
Nox
10,919
910
23
2
1
183,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role