Player Matchup

Izanami
Izanami
DillyDilly5723
Izanami
Level 24
God Stats
3W - 2L
1,432 SR
Queue Stats
38W - 33L
1,557 Elo+
Party 2
Susano
Susano
KatakuriComander
Susano
Level 15
God Stats
3W - 0L
1,789 SR
Queue Stats
10W - 5L
1,619 Elo+
Solo
Osiris
Osiris
ScootsMyBoots
Osiris
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,455 Elo+
Party 1
Hel
Hel
jcain
Hel
Level 17
God Stats
7W - 4L
1,485 SR
Queue Stats
33W - 32L
1,506 Elo+
Party 1
Khepri
Khepri
polskaboy
Khepri
Level 10
God Stats
16W - 11L
1,735 SR
Queue Stats
67W - 53L
1,758 Elo+
Party 2
Team Averages
Level 16
1,588 SR
1,579 Elo+

VS

Team Averages
Level 23
1,647 SR
1,586 Elo+
Cthulhu
Cthulhu
MAKRLOVOELPITUDO
Cthulhu
Level 8
God Stats
1W - 4L
1,647 SR
Queue Stats
1W - 4L
1,553 Elo+
Solo
Guan Yu
Guan Yu
SpaceDaddyShaxx
Guan Yu
Level 29
God Stats
5W - 1L
1,788 SR
Queue Stats
311W - 317L
1,615 Elo+
Solo
Izanami
Izanami
WantedKatana428
Izanami
Level 31
God Stats
11W - 8L
1,697 SR
Queue Stats
105W - 111L
1,542 Elo+
Solo
Thor
Thor
mfaryab
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
yowzers
Anubis
Level 29
God Stats
9W - 9L
1,602 SR
Queue Stats
80W - 101L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
4 / 1 / 1
3,903
781
1,692
2,024
442
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
4,149
830
94
2,709
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
3 / 1 / 0
3,671
734
2,423
2,612
1,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
jcain
Hel
6
0 / 0 / 1
3,845
769
312
1,106
194
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
polskaboy
Khepri
5
1 / 0 / 3
3,573
715
1,148
2,120
763
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,074
615
1,435
2,250
866
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 3 / 1
3,290
658
1,304
4,302
1,417
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

3
0 / 3 / 1
2,971
594
1,866
2,795
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
mfaryab
Thor
5
1 / 0 / 0
3,369
674
90
1,892
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
yowzers
Anubis
1
0 / 1 / 0
2,529
506
0
613
200
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
1
0
0
1
L
1
2
0
0.5
W
3
1
0
3
L
0
3
1
0.17
L
0
3
1
0.17
W
Hel
jcain
Hel
0
0
1
0.5
L
Thor
mfaryab
Thor
1
0
0
1
W
Khepri
polskaboy
Khepri
1
0
3
2.5
L
Anubis
yowzers
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,669
Damage
4,695
10,571
Taken
11,852
3,467
Mitigated
3,363
3,376
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,692
1,228
0
400
2,024
442
336
478
1,471
0
13,328
W
94
0
0
1,520
2,709
625
0
0
2,709
0
16,380
L
1,435
319
87
144
2,250
866
0
456
1,794
4,991
0
W
2,423
1,540
0
400
2,612
1,443
75
0
2,612
0
7,741
L
1,304
668
0
1,085
4,302
1,417
0
0
4,102
0
9,617
L
1,866
1,561
0
560
2,795
479
308
692
2,103
0
11,434
W
Hel
jcain
Hel
312
152
0
400
1,106
194
614
0
1,106
11,875
0
L
Thor
mfaryab
Thor
90
0
0
743
1,892
401
375
0
1,892
0
7,257
W
Khepri
polskaboy
Khepri
1,148
227
0
656
2,120
763
0
757
1,238
7,878
0
L
Anubis
yowzers
Anubis
0
0
0
87
613
200
0
312
301
1,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
15,233
115
Minions Killed
68
0
Camps Cleared
0
431,675
Distance Traveled
347,789
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,903
781
35
7
0
73,883
0
W
Susano
4,149
830
40
8
0
83,371
0
L
Cthulhu
3,074
615
5
1
0
84,093
0
W
Osiris
3,671
734
9
2
0
93,382
0
L
Guan Yu
3,290
658
18
4
0
79,655
1
L
Izanami
2,971
594
23
5
0
74,663
0
W
Hel
3,845
769
27
5
0
83,784
0
L
Thor
3,369
674
18
4
0
85,961
0
W
Khepri
3,573
715
4
1
0
97,255
2
L
Anubis
2,529
506
4
1
0
23,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role