Player Matchup

Baron Samedi
Baron Samedi
Ded Itsuki1
Baron Samedi
Level 67
God Stats
14W - 13L
1,699 SR
Queue Stats
431W - 454L
1,433 Elo+
Party 2
Sol
Sol
I_Am_MelonLord
Sol
Level 63
God Stats
16W - 17L
1,447 SR
Queue Stats
114W - 129L
1,317 Elo+
Solo
Hercules
Hercules
LuckierBow75788
Hercules
Level 148
God Stats
4W - 5L
1,481 SR
Queue Stats
321W - 316L
1,361 Elo+
Solo
Cerberus
Cerberus
SolitaryKira
Cerberus
Level 41
God Stats
51W - 53L
1,461 SR
Queue Stats
290W - 323L
1,371 Elo+
Party 2
Medusa
Medusa
ZeroLight00-Bray
Medusa
Level 46
God Stats
1W - 3L
1,257 SR
Queue Stats
136W - 121L
1,316 Elo+
Solo
Team Averages
Level 73
1,469 SR
1,360 Elo+

VS

Team Averages
Level 59
1,451 SR
1,358 Elo+
Nox
Nox
Aluthyra
Nox
Level 17
God Stats
0W - 2L
1,414 SR
Queue Stats
17W - 26L
1,197 Elo+
Party 1
Da Ji
Da Ji
Denise29
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 199L
1,413 Elo+
Solo
Heimdallr
Heimdallr
SterbTv
Heimdallr
Level 86
God Stats
0W - 3L
1,266 SR
Queue Stats
14W - 22L
1,274 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beastmack
Ah Muzen Cab
Level 87
God Stats
3W - 2L
1,566 SR
Queue Stats
38W - 37L
1,516 Elo+
Solo
Chang'e
Chang'e
texascutie18
Chang'e
Level 41
God Stats
49W - 31L
1,509 SR
Queue Stats
99W - 85L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ded Itsuki1
Baron Samedi
20
8 / 3 / 21
13,556
1,130
16,227
16,328
9,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 5 / 19
14,979
1,248
34,940
20,534
7,953
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
19
4 / 1 / 16
11,949
996
7,939
13,339
15,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
SolitaryKira
Cerberus
20
5 / 1 / 28
13,254
1,105
14,444
15,305
15,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 4 / 20
13,705
1,142
20,173
16,069
7,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 9
11,163
930
5,907
14,485
5,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Denise29
Da Ji
17
1 / 12 / 5
10,546
879
4,737
24,100
13,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
SterbTv
Heimdallr
19
6 / 13 / 7
13,518
1,127
31,416
24,856
10,315
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
beastmack
Ah Muzen Cab
18
4 / 5 / 5
12,133
1,011
20,843
17,771
7,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
texascutie18
Chang'e
18
3 / 7 / 7
11,637
970
13,825
20,827
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
47
45
Kills
14
14
Deaths
45
104
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
W
Baron Samedi
Ded Itsuki1
Baron Samedi
8
3
21
6.17
L
Da Ji
Denise29
Da Ji
1
12
5
0.29
W
16
5
19
5.1
W
Hercules
4
1
16
12
W
Cerberus
SolitaryKira
Cerberus
5
1
28
19
L
Heimdallr
SterbTv
Heimdallr
6
13
7
0.73
W
12
4
20
5.5
L
Ah Muzen Cab
beastmack
Ah Muzen Cab
4
5
5
1.3
L
Chang'e
texascutie18
Chang'e
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,723
Damage
76,728
81,575
Taken
102,039
55,184
Mitigated
44,278
25,247
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
1,048
0
222
14,485
5,760
0
10,038
4,447
15,658
0
W
Baron Samedi
Ded Itsuki1
Baron Samedi
16,227
2,591
3,092
1,635
16,328
9,237
0
3,300
13,028
37,444
0
L
Da Ji
Denise29
Da Ji
4,737
1,456
0
972
24,100
13,659
0
15,294
8,806
0
16,317
W
34,940
17,783
0
9,397
20,534
7,953
0
5,877
14,657
63,856
0
W
Hercules
7,939
1,694
0
2,781
13,339
15,500
0
2,811
10,528
0
17,076
W
Cerberus
SolitaryKira
Cerberus
14,444
1,112
358
3,032
15,305
15,212
0
3,987
11,318
22,931
0
L
Heimdallr
SterbTv
Heimdallr
31,416
27,783
0
0
24,856
10,315
0
14,110
10,746
0
66,588
W
20,173
12,652
1,248
3,704
16,069
7,282
0
3,757
12,312
0
47,287
L
Ah Muzen Cab
beastmack
Ah Muzen Cab
20,843
7,595
330
2,390
17,771
7,125
0
12,362
5,409
0
49,458
L
Chang'e
texascutie18
Chang'e
13,825
1,518
5,610
6,349
20,827
7,419
0
13,807
7,020
38,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,443
Gold Earned
58,997
248
Minions Killed
215
7
Camps Cleared
6
1,068,209
Distance Traveled
1,024,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,163
930
32
3
0
196,960
0
W
Baron Samedi
13,556
1,130
59
5
1
194,968
0
L
Da Ji
10,546
879
21
2
0
193,340
0
W
Sol
14,979
1,248
74
6
1
172,057
0
W
Hercules
11,949
996
26
2
2
238,502
0
W
Cerberus
13,254
1,105
29
2
2
226,966
0
L
Heimdallr
13,518
1,127
60
5
4
197,830
0
W
Medusa
13,705
1,142
60
5
1
235,716
0
L
Ah Muzen Cab
12,133
1,011
51
4
0
209,487
0
L
Chang'e
11,637
970
51
4
2
226,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role