Player Matchup

Cthulhu
Cthulhu
Lopiz12
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,526 Elo+
Party 2
Skadi
Skadi
StonerDaKid
Skadi
Level 16
God Stats
5W - 8L
1,598 SR
Queue Stats
5W - 9L
1,460 Elo+
Party 2
Merlin
Merlin
kiddeath96
Merlin
Level 135
God Stats
3W - 8L
1,494 SR
Queue Stats
88W - 82L
1,498 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,495 Elo+

VS

Team Averages
Level 20
1,551 SR
1,495 Elo+
Scylla
Scylla
LandonBabyy
Scylla
Level 27
God Stats
5W - 5L
1,626 SR
Queue Stats
74W - 61L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kkayBabyy
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,580 SR
Queue Stats
9W - 5L
1,618 Elo+
Party 1
Hercules
Hercules
okberlin
Hercules
Level 17
God Stats
4W - 8L
1,446 SR
Queue Stats
22W - 31L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lopiz12
Cthulhu
15
4 / 6 / 11
11,977
705
7,062
12,101
8,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 7 / 8
12,015
707
14,631
14,144
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
kiddeath96
Merlin
17
9 / 4 / 7
12,797
753
20,230
9,373
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 5 / 8
12,677
746
9,685
13,750
5,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
kkayBabyy
Ah Muzen Cab
14
3 / 8 / 8
10,964
645
8,154
14,457
5,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
okberlin
Hercules
15
6 / 6 / 9
11,770
692
9,796
20,604
10,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
19
Kills
17
17
Deaths
19
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
5
8
2.4
W
Cthulhu
Lopiz12
Cthulhu
4
6
11
1.58
W
6
7
8
1.43
W
Merlin
kiddeath96
Merlin
9
4
7
3.13
L
Ah Muzen Cab
kkayBabyy
Ah Muzen Cab
3
8
8
0.88
L
Hercules
okberlin
Hercules
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
27,635
35,618
Taken
48,811
16,491
Mitigated
21,493
4,329
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,685
640
0
1,143
13,750
5,927
62
7,155
6,595
37,195
0
W
Cthulhu
Lopiz12
Cthulhu
7,062
40
120
0
12,101
8,734
192
3,571
8,530
28,784
0
W
14,631
6,137
0
2,212
14,144
4,371
920
4,205
9,939
0
39,500
W
Merlin
kiddeath96
Merlin
20,230
759
0
1,997
9,373
3,386
1,375
1,909
7,464
58,392
0
L
Ah Muzen Cab
kkayBabyy
Ah Muzen Cab
8,154
3,992
183
3,221
14,457
5,186
0
7,809
6,648
0
27,321
L
Hercules
okberlin
Hercules
9,796
2,489
462
4,304
20,604
10,380
0
12,372
8,232
0
42,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
35,411
179
Minions Killed
147
0
Camps Cleared
0
768,343
Distance Traveled
758,277
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,677
746
41
2
0
247,604
1
W
Cthulhu
11,977
705
41
2
0
261,756
0
W
Skadi
12,015
707
55
3
0
256,330
2
W
Merlin
12,797
753
83
5
0
250,257
1
L
Ah Muzen Cab
10,964
645
33
2
0
216,495
0
L
Hercules
11,770
692
73
4
0
294,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role