Player Matchup

Ares
Ares
G1N03O2
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Pele
Pele
JPEG_Dreadful
Pele
Level 25
God Stats
1W - 4L
1,357 SR
Queue Stats
74W - 91L
1,535 Elo+
Party 2
Artemis
Artemis
NyNellzz
Artemis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 17L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
PaloMD
Baron Samedi
Level 24
God Stats
10W - 8L
1,523 SR
Queue Stats
231W - 229L
1,323 Elo+
Solo
Bellona
Bellona
iFeel-Pain_
Bellona
Level 14
God Stats
3W - 3L
1,434 SR
Queue Stats
9W - 7L
1,321 Elo+
Party 2
Team Averages
Level 20
1,463 SR
1,413 Elo+

VS

Team Averages
Level 11
1,425 SR
1,095 Elo+
Cernunnos
Cernunnos
LuxRaiX
Cernunnos
Level 18
God Stats
4W - 3L
1,394 SR
Queue Stats
102W - 123L
1,306 Elo+
Party 3
Scylla
Scylla
Myth1c Storm807
Scylla
Level 10
God Stats
0W - 3L
1,316 SR
Queue Stats
82W - 65L
895 Elo+
Party 1
Fenrir
Fenrir
Myth1c Venom
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,048 Elo+
Party 1
Arachne
Arachne
TheSamirKhan316
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,048 Elo+
Party 1
Cthulhu
Cthulhu
albusdicory
Cthulhu
Level 17
God Stats
4W - 5L
1,417 SR
Queue Stats
91W - 123L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
G1N03O2
Ares
12
1 / 3 / 3
9,202
511
2,963
11,239
7,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
11 / 1 / 3
12,552
697
10,362
13,328
4,970
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
NyNellzz
Artemis
13
5 / 1 / 2
9,302
517
6,038
5,670
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
PaloMD
Baron Samedi
17
12 / 0 / 6
11,949
664
16,625
12,648
5,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
iFeel-Pain_
Bellona
16
8 / 0 / 2
10,775
599
5,469
10,221
7,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuxRaiX
Cernunnos
10
1 / 3 / 1
7,001
389
4,612
8,762
2,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 10 / 0
7,896
439
7,152
12,539
2,848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 13 / 0
5,912
328
6,484
16,802
4,853
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
2 / 11 / 0
6,828
379
3,715
14,456
3,673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
albusdicory
Cthulhu
10
0 / 2 / 1
7,468
415
2,116
8,017
3,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
37
Kills
4
5
Deaths
39
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
G1N03O2
Ares
1
3
3
0.83
W
11
1
3
12.5
L
Cernunnos
LuxRaiX
Cernunnos
1
3
1
0.5
L
1
10
0
0.1
L
Fenrir
0
13
0
0
W
Artemis
NyNellzz
Artemis
5
1
2
6
W
Baron Samedi
PaloMD
Baron Samedi
12
0
6
15
L
2
11
0
0.18
L
Cthulhu
albusdicory
Cthulhu
0
2
1
0.25
W
Bellona
iFeel-Pain_
Bellona
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
24,079
53,106
Taken
60,576
27,032
Mitigated
17,077
16,631
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
G1N03O2
Ares
2,963
339
0
334
11,239
7,852
1,190
1,506
9,733
21,176
0
W
10,362
3,129
0
5,272
13,328
4,970
964
2,497
10,831
0
96,449
L
Cernunnos
LuxRaiX
Cernunnos
4,612
2,636
0
4,057
8,762
2,482
0
1,127
7,610
0
37,363
L
7,152
1,188
0
1,759
12,539
2,848
764
3,627
8,687
40,139
0
L
Fenrir
6,484
1,237
0
504
16,802
4,853
26
7,402
9,348
0
17,053
W
Artemis
NyNellzz
Artemis
6,038
2,786
525
516
5,670
1,747
3,954
610
5,060
0
33,616
W
Baron Samedi
PaloMD
Baron Samedi
16,625
2,950
112
5,502
12,648
5,309
4,296
2,167
10,481
70,772
0
L
3,715
2,491
0
555
14,456
3,673
0
6,492
7,914
0
14,770
L
Cthulhu
albusdicory
Cthulhu
2,116
108
0
1,260
8,017
3,221
0
940
7,057
18,863
0
W
Bellona
iFeel-Pain_
Bellona
5,469
1,347
562
3,808
10,221
7,154
2,453
2,488
7,733
0
41,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
35,105
435
Minions Killed
216
0
Camps Cleared
0
1,521,599
Distance Traveled
1,250,867
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,202
511
22
1
0
248,250
0
W
Pele
12,552
697
148
8
0
373,756
1
L
Cernunnos
7,001
389
68
4
0
178,730
0
L
Scylla
7,896
439
74
4
0
269,284
3
L
Fenrir
5,912
328
14
1
0
310,348
0
W
Artemis
9,302
517
58
3
0
260,544
1
W
Baron Samedi
11,949
664
120
7
0
281,198
0
L
Arachne
6,828
379
26
1
0
269,933
0
L
Cthulhu
7,468
415
34
2
0
222,572
0
W
Bellona
10,775
599
87
5
0
357,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role