Player Matchup

Ymir
Ymir
DreenLeona
Ymir
Level 37
God Stats
49W - 34L
1,500 SR
Queue Stats
419W - 517L
1,194 Elo+
Party 2
Merlin
Merlin
Flaim5
Merlin
Level 41
God Stats
1W - 2L
1,609 SR
Queue Stats
4W - 9L
1,220 Elo+
Solo
Neith
Neith
little_LIBRA
Neith
Level 55
God Stats
48W - 59L
1,446 SR
Queue Stats
590W - 747L
1,230 Elo+
Party 2
Team Averages
Level 44
1,518 SR
1,214 Elo+

VS

Team Averages
Level 60
1,425 SR
1,166 Elo+
Ymir
Ymir
GlockQueen 187
Ymir
Level 88
God Stats
0W - 4L
1,276 SR
Queue Stats
136W - 188L
1,206 Elo+
Solo
Amaterasu
Amaterasu
JAXMULLY
Amaterasu
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 148L
1,120 Elo+
Party 1
Raijin
Raijin
lXWolvesXl
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 206L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
12,040
634
14,293
22,353
14,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Flaim5
Merlin
15
4 / 4 / 5
12,185
641
19,762
9,406
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 5 / 5
12,883
678
21,185
15,313
6,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
12,046
634
9,269
22,087
21,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
JAXMULLY
Amaterasu
14
5 / 4 / 5
11,558
608
7,800
25,823
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
lXWolvesXl
Raijin
14
3 / 8 / 3
10,981
578
16,777
16,109
6,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
12
12
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Merlin
Flaim5
Merlin
4
4
5
1.63
L
4
2
6
3.5
L
Amaterasu
JAXMULLY
Amaterasu
5
4
5
1.88
L
Raijin
lXWolvesXl
Raijin
3
8
3
0.56
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
33,846
47,072
Taken
64,019
24,153
Mitigated
37,667
10,060
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,293
1,941
0
1,373
22,353
14,570
696
9,739
12,614
35,810
0
W
Merlin
Flaim5
Merlin
19,762
1,233
0
263
9,406
3,422
39
4,751
4,655
53,336
0
L
9,269
604
0
0
22,087
21,225
263
10,944
11,143
40,378
0
L
Amaterasu
JAXMULLY
Amaterasu
7,800
3,539
1,117
11,101
25,823
10,319
613
15,076
10,747
0
19,532
L
Raijin
lXWolvesXl
Raijin
16,777
1,425
0
644
16,109
6,123
408
8,071
8,038
59,176
0
W
21,185
12,375
1,149
7,275
15,313
6,161
2,230
11,568
3,745
0
63,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
34,585
182
Minions Killed
163
0
Camps Cleared
0
939,733
Distance Traveled
936,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,040
634
34
2
0
310,355
0
W
Merlin
12,185
641
67
4
0
340,866
0
L
Ymir
12,046
634
51
3
0
318,823
2
L
Amaterasu
11,558
608
18
1
0
333,538
1
L
Raijin
10,981
578
94
5
0
283,706
0
W
Neith
12,883
678
81
4
0
288,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role