Player Matchup

Chernobog
Chernobog
BLACK-_-ZeZo
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 279L
1,251 Elo+
Party 1
Bakasura
Bakasura
Clay-_-shvan-
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,092 Elo+
Party 1
Arachne
Arachne
I--ToXy
Arachne
Level 13
God Stats
2W - 2L
1,470 SR
Queue Stats
101W - 133L
1,134 Elo+
Party 1
Yemoja
Yemoja
PerryRawrXD
Yemoja
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 157L
1,257 Elo+
Solo
Merlin
Merlin
bROKEN Angel799
Merlin
Level 27
God Stats
5W - 8L
1,287 SR
Queue Stats
9W - 14L
1,203 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,188 Elo+

VS

Team Averages
Level 24
1,527 SR
1,341 Elo+
Eset
Eset
Deathsword237
Eset
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 291L
1,249 Elo+
Party 2
Ne Zha
Ne Zha
METALLICA596
Ne Zha
Level 29
God Stats
7W - 5L
1,668 SR
Queue Stats
192W - 200L
1,329 Elo+
Solo
Janus
Janus
Porunga xo
Janus
Level 25
God Stats
4W - 1L
1,395 SR
Queue Stats
217W - 242L
1,267 Elo+
Solo
Fenrir
Fenrir
TheDarkPaladin9
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,616 Elo+
Party 2
Vamana
Vamana
jabessevilan
Vamana
Level 32
God Stats
4W - 2L
1,573 SR
Queue Stats
77W - 89L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLACK-_-ZeZo
Chernobog
14
3 / 6 / 4
9,843
410
14,645
15,114
5,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Clay-_-shvan-
Bakasura
14
0 / 10 / 1
8,813
367
8,301
23,624
8,753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
I--ToXy
Arachne
13
2 / 8 / 1
8,787
366
8,789
14,406
5,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
0 / 4 / 2
9,636
402
6,963
18,238
13,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 8 / 3
9,374
391
11,021
15,974
5,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
11,043
460
7,835
14,795
10,186
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
20
22 / 1 / 5
14,525
605
22,751
21,409
9,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
17
3 / 4 / 15
11,249
469
16,005
12,275
4,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 6
9,449
394
2,666
9,620
3,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
20
4 / 0 / 4
12,536
522
18,009
29,222
17,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
36
36
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BLACK-_-ZeZo
Chernobog
3
6
4
0.83
L
Bakasura
Clay-_-shvan-
Bakasura
0
10
1
0.05
W
4
2
16
6
L
Arachne
I--ToXy
Arachne
2
8
1
0.31
W
Ne Zha
22
1
5
24.5
L
Yemoja
0
4
2
0.25
W
Janus
3
4
15
2.63
W
3
3
6
2
L
3
8
3
0.56
W
Vamana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,719
Damage
67,266
87,356
Taken
87,321
38,238
Mitigated
44,300
11,370
Healing
36,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BLACK-_-ZeZo
Chernobog
14,645
10,431
0
0
15,114
5,644
993
3,713
11,401
0
49,903
L
Bakasura
Clay-_-shvan-
Bakasura
8,301
6,992
0
2,025
23,624
8,753
1,598
3,631
19,993
0
36,011
W
7,835
2,062
0
5,234
14,795
10,186
1,715
3,499
11,259
37,967
0
L
Arachne
I--ToXy
Arachne
8,789
4,836
0
1,177
14,406
5,088
219
4,203
10,203
0
24,452
W
Ne Zha
22,751
15,985
0
10,487
21,409
9,275
736
3,647
17,712
0
134,203
L
Yemoja
6,963
2,878
3,261
4,537
18,238
13,259
977
3,810
14,428
38,187
0
W
Janus
16,005
2,504
0
1,315
12,275
4,271
629
3,656
8,535
62,240
0
W
2,666
1,481
0
2,677
9,620
3,062
0
1,954
7,586
0
22,795
L
11,021
1,361
0
370
15,974
5,494
744
8,483
7,491
41,837
0
W
Vamana
18,009
8,020
0
17,063
29,222
17,506
2,886
5,228
23,279
0
90,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
58,802
305
Minions Killed
489
0
Camps Cleared
0
1,894,216
Distance Traveled
1,898,500
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,843
410
61
3
0
395,812
0
L
Bakasura
8,813
367
66
3
0
443,764
0
W
Eset
11,043
460
59
2
0
335,012
1
L
Arachne
8,787
366
43
2
0
400,028
0
W
Ne Zha
14,525
605
150
6
0
441,409
0
L
Yemoja
9,636
402
61
3
0
330,486
0
W
Janus
11,249
469
107
4
0
404,783
3
W
Fenrir
9,449
394
30
1
0
280,006
2
L
Merlin
9,374
391
74
3
0
324,126
0
W
Vamana
12,536
522
143
6
0
437,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role