Player Matchup

Hades
Hades
Fermdelc
Hades
Level 28
God Stats
14W - 9L
1,649 SR
Queue Stats
80W - 82L
1,614 Elo+
Solo
Merlin
Merlin
ItzMeAnthony
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,500 Elo+
Party 2
Olorun
Olorun
NandoSleezy
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 237L
1,755 Elo+
Solo
Medusa
Medusa
das-on-periodt
Medusa
Level 28
God Stats
3W - 2L
1,431 SR
Queue Stats
103W - 74L
1,664 Elo+
Solo
Serqet
Serqet
kenay333
Serqet
Level 127
God Stats
29W - 31L
1,546 SR
Queue Stats
677W - 614L
1,576 Elo+
Party 2
Team Averages
Level 40
1,525 SR
1,622 Elo+

VS

Team Averages
Level 15
1,469 SR
1,619 Elo+
Susano
Susano
B01T13
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,551 Elo+
Party 1
Merlin
Merlin
Courty3000
Merlin
Level 12
God Stats
39W - 38L
1,496 SR
Queue Stats
41W - 40L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pr0M3tH3U5_Rizn
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 99L
1,699 Elo+
Solo
Ymir
Ymir
THE_TOPU
Ymir
Level 15
God Stats
0W - 2L
1,350 SR
Queue Stats
55W - 34L
1,653 Elo+
Solo
Chang'e
Chang'e
soma_Moonbean
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fermdelc
Hades
20
7 / 3 / 17
16,981
999
25,404
21,464
10,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
20
5 / 2 / 12
16,362
962
22,342
9,634
2,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
0 / 13 / 11
14,234
837
3,496
24,900
8,183
19
2 / 2 / 5
13,623
801
6,194
7,674
2,510
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
kenay333
Serqet
20
15 / 4 / 10
18,324
1,078
17,990
22,780
8,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
B01T13
Susano
20
10 / 6 / 7
16,480
969
23,840
15,727
6,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Courty3000
Merlin
20
7 / 8 / 11
15,772
928
24,329
20,729
7,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Pr0M3tH3U5_Rizn
Ah Muzen Cab
20
2 / 1 / 8
14,155
833
10,939
4,637
1,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
20
5 / 7 / 14
16,096
947
17,246
25,653
10,699
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
19
0 / 7 / 10
13,401
788
4,586
15,035
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
29
Kills
24
24
Deaths
29
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
B01T13
Susano
10
6
7
2.25
L
Merlin
Courty3000
Merlin
7
8
11
1.56
W
Hades
Fermdelc
Hades
7
3
17
5.17
W
Merlin
5
2
12
5.5
W
Olorun
0
13
11
0.42
L
Ah Muzen Cab
Pr0M3tH3U5_Rizn
Ah Muzen Cab
2
1
8
6
L
Ymir
5
7
14
1.71
W
2
2
5
2.25
W
Serqet
kenay333
Serqet
15
4
10
5
L
Chang'e
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,426
Damage
80,940
86,452
Taken
81,781
32,514
Mitigated
31,322
6,670
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
B01T13
Susano
23,840
967
0
363
15,727
6,078
0
7,904
6,840
0
57,985
L
Merlin
Courty3000
Merlin
24,329
2,034
0
659
20,729
7,945
0
13,603
7,110
63,251
0
W
Hades
Fermdelc
Hades
25,404
1,903
1,013
3,948
21,464
10,918
0
11,578
9,886
57,753
0
W
Merlin
22,342
1,044
0
0
9,634
2,800
0
4,439
5,195
86,224
0
W
Olorun
3,496
1,332
117
1,148
24,900
8,183
0
14,746
10,154
30,142
0
L
Ah Muzen Cab
Pr0M3tH3U5_Rizn
Ah Muzen Cab
10,939
2,309
0
1,398
4,637
1,634
0
3,110
1,359
0
44,930
L
Ymir
17,246
1,258
0
1,154
25,653
10,699
0
15,663
9,447
55,065
0
W
6,194
3,163
0
444
7,674
2,510
0
3,703
3,971
0
16,083
W
Serqet
kenay333
Serqet
17,990
5,081
0
0
22,780
8,103
0
11,695
11,085
0
36,024
L
Chang'e
4,586
103
2,995
2,379
15,035
4,966
0
10,962
3,937
15,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,524
Gold Earned
75,904
380
Minions Killed
361
14
Camps Cleared
10
1,429,310
Distance Traveled
1,570,484
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,480
969
68
4
4
365,141
4
L
Merlin
15,772
928
77
5
1
322,545
3
W
Hades
16,981
999
85
5
1
333,662
0
W
Merlin
16,362
962
178
10
2
307,288
1
W
Olorun
14,234
837
52
3
3
219,168
0
L
Ah Muzen Cab
14,155
833
79
5
1
332,880
4
L
Ymir
16,096
947
109
6
4
292,743
4
W
Medusa
13,623
801
28
2
2
181,007
1
W
Serqet
18,324
1,078
37
2
6
388,185
1
L
Chang'e
13,401
788
28
2
0
257,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role