Player Matchup

Jormungandr
Jormungandr
Assassin46901
Jormungandr
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
BeastMarine28
Apollo
Level 28
God Stats
2W - 3L
1,442 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 2
Chaac
Chaac
Emi_ironside
Chaac
Level 27
God Stats
72W - 88L
1,352 SR
Queue Stats
92W - 124L
1,066 Elo+
Party 3
Sol
Sol
W3akMe
Sol
Level 24
God Stats
2W - 2L
1,517 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 2
Rama
Rama
pablomujica2124p
Rama
Level 25
God Stats
32W - 46L
1,365 SR
Queue Stats
67W - 93L
1,053 Elo+
Party 3
Team Averages
Level 24
1,400 SR
1,186 Elo+

VS

Team Averages
Level 34
1,472 SR
1,238 Elo+
Nox
Nox
AwesomeMan778
Nox
Level 24
God Stats
3W - 0L
1,813 SR
Queue Stats
24W - 22L
1,016 Elo+
Solo
Neith
Neith
HULK17SMASH76
Neith
Level 7
God Stats
1W - 1L
1,380 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Odin
Odin
HarleyMrj3867
Odin
Level 86
God Stats
1W - 0L
1,339 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
PedroIgorIGL
Bakasura
Level 26
God Stats
1W - 4L
1,166 SR
Queue Stats
18W - 29L
1,161 Elo+
Solo
Fenrir
Fenrir
xOphiucusx
Fenrir
Level 28
God Stats
4W - 1L
1,664 SR
Queue Stats
59W - 82L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Assassin46901
Jormungandr
17
1 / 11 / 2
11,199
400
7,442
28,297
16,256
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
5 / 9 / 1
11,504
411
14,897
23,376
8,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 8 / 4
10,681
381
7,968
27,334
17,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
W3akMe
Sol
19
5 / 7 / 4
12,093
432
17,436
19,699
5,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 16 / 1
10,425
372
6,118
24,344
7,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 10
14,629
522
30,873
14,772
6,471
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 1 / 4
15,261
545
12,691
12,126
5,514
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 4
12,674
453
10,596
17,132
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
PedroIgorIGL
Bakasura
20
19 / 1 / 2
16,825
601
27,580
19,771
9,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
xOphiucusx
Fenrir
16
2 / 11 / 10
11,813
422
10,442
20,908
10,453
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
17
Kills
49
51
Deaths
18
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Assassin46901
Jormungandr
1
11
2
0.18
W
12
4
10
4.25
L
5
9
1
0.61
L
1
8
4
0.38
W
12
1
4
14
W
4
1
4
6
W
Bakasura
PedroIgorIGL
Bakasura
19
1
2
20
L
Sol
W3akMe
Sol
5
7
4
1
L
5
16
1
0.34
W
Fenrir
xOphiucusx
Fenrir
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
92,182
123,050
Taken
84,709
55,854
Mitigated
40,130
28,827
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Assassin46901
Jormungandr
7,442
1,148
0
2,856
28,297
16,256
353
8,122
19,541
63,820
0
W
30,873
3,888
0
1,749
14,772
6,471
790
7,077
7,545
75,711
0
L
14,897
11,164
0
6,298
23,376
8,477
485
4,229
18,717
0
52,926
L
7,968
1,534
0
9,502
27,334
17,795
418
8,344
18,907
0
70,007
W
12,691
4,689
0
4,844
12,126
5,514
10,089
2,188
9,913
0
92,473
W
10,596
4,614
231
1,683
17,132
8,028
3,600
5,134
11,973
0
49,599
W
Bakasura
PedroIgorIGL
Bakasura
27,580
23,359
0
5,826
19,771
9,664
0
4,316
15,390
0
122,122
L
Sol
W3akMe
Sol
17,436
6,917
0
7,931
19,699
5,691
1,389
5,379
13,956
72,030
0
L
6,118
5,452
0
2,240
24,344
7,635
552
4,799
19,405
0
35,547
W
Fenrir
xOphiucusx
Fenrir
10,442
4,238
0
3,812
20,908
10,453
491
6,163
14,520
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
71,202
429
Minions Killed
553
0
Camps Cleared
0
1,967,457
Distance Traveled
2,653,057
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,199
400
95
3
0
353,030
2
W
Nox
14,629
522
102
4
0
470,394
4
L
Apollo
11,504
411
64
2
0
394,870
0
L
Chaac
10,681
381
99
4
0
351,460
0
W
Neith
15,261
545
144
5
0
546,441
8
W
Odin
12,674
453
92
3
0
560,770
0
W
Bakasura
16,825
601
163
6
0
613,523
0
L
Sol
12,093
432
124
4
0
481,866
1
L
Rama
10,425
372
47
2
0
386,231
0
W
Fenrir
11,813
422
52
2
0
461,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role