Player Matchup

Pele
Pele
Alikon_Ra
Pele
Level 29
God Stats
2W - 3L
1,160 SR
Queue Stats
57W - 57L
1,340 Elo+
Solo
Mulan
Mulan
I F1dD3L SRGN I
Mulan
Level 14
God Stats
8W - 5L
1,581 SR
Queue Stats
45W - 40L
1,335 Elo+
Solo
Sol
Sol
QuarockTheGoat
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
StrayAirplane50
Merlin
Level 14
God Stats
33W - 17L
1,492 SR
Queue Stats
51W - 33L
1,366 Elo+
Solo
Skadi
Skadi
saymonsilva1
Skadi
Level 29
God Stats
4W - 4L
1,571 SR
Queue Stats
26W - 28L
1,302 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,369 Elo+

VS

Team Averages
Level 12
1,417 SR
1,334 Elo+
Merlin
Merlin
DragonZilla1
Merlin
Level 7
God Stats
1W - 4L
1,273 SR
Queue Stats
4W - 12L
1,319 Elo+
Solo
Nemesis
Nemesis
GDirtyMoney
Nemesis
Level 8
God Stats
54W - 49L
1,751 SR
Queue Stats
196W - 200L
1,406 Elo+
Solo
Susano
Susano
Midokins_uwu
Susano
Level 18
God Stats
9W - 19L
1,189 SR
Queue Stats
23W - 32L
1,337 Elo+
Party 1
Sobek
Sobek
lethalfranklin
Sobek
Level 10
God Stats
23W - 23L
1,363 SR
Queue Stats
186W - 197L
1,296 Elo+
Solo
Yemoja
Yemoja
whats_a_aim_bot
Yemoja
Level 16
God Stats
2W - 1L
1,510 SR
Queue Stats
10W - 17L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 0 / 18
10,073
1,007
14,560
8,967
3,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 1 / 10
9,457
946
8,854
7,443
8,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 17
10,182
1,018
11,836
9,669
3,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 20
10,003
1,000
17,666
8,360
3,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 12
10,783
1,078
11,072
5,176
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

357

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 9 / 1
8,161
816
11,859
14,734
4,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GDirtyMoney
Nemesis
13
0 / 11 / 1
7,981
798
6,237
19,658
6,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
13
0 / 1 / 0
8,086
809
3,867
6,780
2,275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 0
8,629
863
5,764
20,281
18,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 1
8,990
899
6,232
9,226
7,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
4
28
Kills
1
1
Deaths
28
77
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
18
13
L
Merlin
0
9
1
0.06
L
Nemesis
GDirtyMoney
Nemesis
0
11
1
0.05
W
3
1
10
8
L
Susano
0
1
0
0
W
7
0
17
15.5
W
4
0
20
14
L
1
6
0
0.17
W
10
0
12
16
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
33,959
39,615
Taken
70,679
20,359
Mitigated
39,647
8,122
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
14,560
6,260
0
685
8,967
3,371
0
4,520
4,447
0
24,607
L
Merlin
11,859
1,082
0
0
14,734
4,859
0
6,449
8,285
27,826
0
L
Nemesis
GDirtyMoney
Nemesis
6,237
3,118
0
738
19,658
6,355
0
8,305
11,353
0
13,018
W
8,854
1,828
0
821
7,443
8,450
0
4,204
3,239
0
28,293
L
Susano
3,867
124
0
289
6,780
2,275
0
2,724
4,056
0
15,722
W
11,836
8,840
0
1,737
9,669
3,423
0
5,872
3,797
32,145
0
W
17,666
3,228
0
1,901
8,360
3,194
0
5,608
2,752
30,191
0
L
5,764
228
0
1,022
20,281
18,597
0
7,429
12,852
20,869
0
W
11,072
4,445
1,658
1,320
5,176
1,921
0
3,651
1,525
0
16,611
L
6,232
1,157
4,182
1,520
9,226
7,561
0
4,595
4,631
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,498
Gold Earned
41,847
163
Minions Killed
107
5
Camps Cleared
3
929,815
Distance Traveled
844,058
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,073
1,007
21
2
1
208,861
1
L
Merlin
8,161
816
27
3
0
125,140
1
L
Nemesis
7,981
798
11
1
2
175,845
1
W
Mulan
9,457
946
37
4
3
169,868
1
L
Susano
8,086
809
23
2
0
191,227
0
W
Sol
10,182
1,018
56
6
0
187,498
0
W
Merlin
10,003
1,000
31
3
1
165,248
0
L
Sobek
8,629
863
26
3
1
172,922
0
W
Skadi
10,783
1,078
18
2
0
198,340
3
L
Yemoja
8,990
899
20
2
0
178,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role