Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
UB401398
Ah Muzen Cab
Bronze I
Level 68
God Stats
1W - 3L
1,529 SR
Queue Stats
103W - 128L
603 MMR
Party 1
Zeus
Zeus
Bronze II
carlostnt
Zeus
Bronze II
Level 61
God Stats
1W - 1L
1,499 SR
Queue Stats
26W - 38L
587 MMR
Solo
Geb
Geb
Bronze II
xIC A IB R Yx
Geb
Bronze II
Level 81
God Stats
8W - 10L
1,496 SR
Queue Stats
93W - 101L
236 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,508 SR
475 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,358 SR
534 MMR
Janus
Janus
Bronze II
CoralHorizonz
Janus
Bronze II
Level 68
God Stats
2W - 3L
1,170 SR
Queue Stats
38W - 41L
281 MMR
Solo
Cerberus
Cerberus
Bronze I
FROOTBOOTS
Cerberus
Bronze I
Level 120
God Stats
99W - 79L
1,545 SR
Queue Stats
493W - 506L
600 MMR
Solo
Cupid
Cupid
Bronze III
brandonjackson03
Cupid
Bronze III
Level 122
God Stats
3W - 2L
1,358 SR
Queue Stats
6W - 12L
723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
UB401398
Ah Muzen Cab
14
5 / 8 / 4
11,455
636
20,000
15,466
5,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
14
3 / 5 / 5
10,996
611
11,914
11,412
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 3
11,806
656
6,092
18,274
28,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuAphroditeAnubisChang'eChaac

VS

Bans
BacchusKukulkanOdinZhong KuiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,686
594
9,700
10,254
3,118
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
FROOTBOOTS
Cerberus
16
5 / 1 / 7
13,063
726
11,437
24,134
20,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 6 / 4
12,902
717
13,520
12,962
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
14
14
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Cerberus
FROOTBOOTS
Cerberus
5
1
7
8.5
L
Ah Muzen Cab
UB401398
Ah Muzen Cab
5
8
4
0.88
W
8
6
4
1.67
L
Zeus
3
5
5
1.1
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
34,657
45,152
Taken
47,350
37,398
Mitigated
29,152
8,696
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,700
445
0
1,851
10,254
3,118
672
3,478
6,776
42,332
0
W
Cerberus
FROOTBOOTS
Cerberus
11,437
803
0
7,900
24,134
20,966
84
7,848
16,286
46,060
0
L
Ah Muzen Cab
UB401398
Ah Muzen Cab
20,000
11,440
360
3,142
15,466
5,491
660
8,646
6,820
0
57,129
W
13,520
6,574
2,059
3,998
12,962
5,068
2,400
6,862
6,100
0
58,936
L
Zeus
11,914
2,195
0
3,005
11,412
3,885
263
5,220
6,192
41,374
0
L
6,092
1,156
635
1,554
18,274
28,022
65
7,415
10,859
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
36,651
158
Minions Killed
224
0
Camps Cleared
0
854,990
Distance Traveled
969,646
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,686
594
53
3
0
322,851
2
W
Cerberus
13,063
726
90
5
0
365,122
0
L
Ah Muzen Cab
11,455
636
62
3
0
277,899
0
W
Cupid
12,902
717
81
5
0
281,673
2
L
Zeus
10,996
611
68
4
0
249,427
0
L
Geb
11,806
656
28
2
0
327,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role