Player Matchup

Fenrir
Fenrir
Arzavak
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BearVsEverything
Cthulhu
Level 13
God Stats
3W - 6L
1,173 SR
Queue Stats
12W - 31L
1,396 Elo+
Solo
Ra
Ra
UpwardWharf701
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,407 Elo+
Party 2
Anhur
Anhur
Whiplash_2388
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,358 Elo+
Solo
Odin
Odin
babe1981
Odin
Level 8
God Stats
3W - 5L
1,432 SR
Queue Stats
5W - 10L
1,240 Elo+
Solo
Team Averages
Level 12
1,421 SR
1,380 Elo+

VS

Team Averages
Level 19
1,532 SR
1,315 Elo+
Anubis
Anubis
ChubsTubs
Anubis
Level 18
God Stats
1W - 1L
1,433 SR
Queue Stats
17W - 14L
1,223 Elo+
Party 1
Sol
Sol
Nelá
Sol
Level 13
God Stats
25W - 24L
1,402 SR
Queue Stats
32W - 31L
1,322 Elo+
Party 1
Arachne
Arachne
Pride_SlayerLeo
Arachne
Level 49
God Stats
4W - 1L
1,686 SR
Queue Stats
65W - 71L
1,318 Elo+
Party 1
Hel
Hel
WheelOfChairs
Hel
Level 5
God Stats
102W - 83L
1,525 SR
Queue Stats
181W - 174L
1,389 Elo+
Party 1
Artemis
Artemis
caffieneholic
Artemis
Level 8
God Stats
11W - 14L
1,615 SR
Queue Stats
79W - 88L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arzavak
Fenrir
12
1 / 14 / 1
7,204
901
5,597
16,817
5,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
0 / 11 / 2
7,262
908
6,406
19,208
12,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
7,560
945
7,504
13,578
6,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 8 / 0
7,431
929
7,014
15,109
4,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
12
0 / 11 / 1
6,926
866
4,740
17,598
7,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChubsTubs
Anubis
17
19 / 0 / 21
11,403
1,425
26,385
8,259
4,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Nelá
Sol
17
9 / 0 / 29
10,738
1,342
16,424
6,965
2,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
12 / 0 / 25
9,881
1,235
12,803
6,335
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 28
8,741
1,093
7,758
6,441
2,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
16
8 / 2 / 23
9,309
1,164
11,666
7,037
3,164
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
176
3
Kills
50
50
Deaths
3
5
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arzavak
Fenrir
1
14
1
0.11
L
0
11
2
0.09
W
Anubis
ChubsTubs
Anubis
19
0
21
29.5
W
Sol
Nelá
Sol
9
0
29
23.5
W
12
0
25
24.5
L
1
6
1
0.25
W
2
1
28
16
L
1
8
0
0.13
L
Odin
0
11
1
0.05
W
Artemis
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
75,036
82,310
Taken
35,037
37,341
Mitigated
15,025
1,772
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arzavak
Fenrir
5,597
1,144
0
35
16,817
5,876
0
7,958
8,859
0
9,224
L
6,406
120
0
275
19,208
12,562
0
12,341
6,867
14,455
0
W
Anubis
ChubsTubs
Anubis
26,385
919
494
3,212
8,259
4,287
0
3,099
5,060
33,744
0
W
Sol
Nelá
Sol
16,424
8,537
0
4,075
6,965
2,573
0
2,390
4,475
43,839
0
W
12,803
10,277
0
1,870
6,335
2,480
0
2,468
3,867
0
17,441
L
7,504
512
497
965
13,578
6,503
0
8,716
4,862
23,696
0
W
7,758
2,064
4,942
3,453
6,441
2,521
0
2,269
4,072
13,501
0
L
7,014
4,667
0
0
15,109
4,928
0
9,984
5,125
0
24,591
L
Odin
4,740
861
0
0
17,598
7,472
0
11,568
6,030
0
6,578
W
Artemis
11,666
7,546
0
1,546
7,037
3,164
0
3,309
3,653
0
20,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
50,072
86
Minions Killed
135
2
Camps Cleared
5
558,487
Distance Traveled
753,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,204
901
2
0
0
116,102
0
L
Cthulhu
7,262
908
11
1
0
108,002
0
W
Anubis
11,403
1,425
24
3
0
153,074
0
W
Sol
10,738
1,342
69
9
2
140,241
0
W
Arachne
9,881
1,235
10
1
0
174,863
0
L
Ra
7,560
945
38
5
1
122,092
0
W
Hel
8,741
1,093
12
2
2
161,881
1
L
Anhur
7,431
929
28
4
1
98,284
0
L
Odin
6,926
866
7
1
0
114,007
0
W
Artemis
9,309
1,164
20
3
1
123,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role