Player Matchup

Baron Samedi
Baron Samedi
Dedreyen
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,659 Elo+
Party 2
Odin
Odin
DonDBandito
Odin
Level 15
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 6L
1,270 Elo+
Solo
Merlin
Merlin
MakraidenXV
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,573 Elo+
Party 2
Zeus
Zeus
Oogamoogamoo
Zeus
Level 120
God Stats
0W - 2L
1,332 SR
Queue Stats
39W - 33L
1,620 Elo+
Party 2
Neith
Neith
Tragsh
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 39L
1,659 Elo+
Party 2
Team Averages
Level 40
1,421 SR
1,556 Elo+

VS

Team Averages
Level 28
1,490 SR
1,489 Elo+
Artemis
Artemis
B1GSteve
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
DarkSunGaming
Nu Wa
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 31L
1,502 Elo+
Party 1
Yemoja
Yemoja
Galarptimus
Yemoja
Level 37
God Stats
3W - 3L
1,362 SR
Queue Stats
72W - 75L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
Karsgield
Amaterasu
Level 16
God Stats
3W - 1L
1,588 SR
Queue Stats
12W - 8L
1,573 Elo+
Solo
Zeus
Zeus
xxCrypz
Zeus
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 39L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dedreyen
Baron Samedi
20
2 / 11 / 10
13,334
952
16,570
27,497
11,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 15 / 6
11,680
834
8,035
31,161
16,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
19
3 / 4 / 5
12,996
928
11,439
15,957
6,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 6
14,463
1,033
23,937
17,358
6,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Tragsh
Neith
19
2 / 4 / 10
12,900
921
14,112
18,776
7,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B1GSteve
Artemis
20
11 / 8 / 15
14,185
1,013
33,034
21,047
9,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 0 / 24
14,764
1,055
28,345
5,581
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
20
1 / 2 / 18
12,494
892
2,888
12,961
10,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Karsgield
Amaterasu
20
16 / 0 / 15
16,064
1,147
24,376
22,267
29,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
xxCrypz
Zeus
19
3 / 5 / 22
13,217
944
18,515
18,780
8,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
130
15
Kills
36
36
Deaths
15
37
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Artemis
B1GSteve
Artemis
11
8
15
2.31
W
5
0
24
17
L
Baron Samedi
Dedreyen
Baron Samedi
2
11
10
0.64
L
0
15
6
0.2
W
Yemoja
1
2
18
5
W
Amaterasu
Karsgield
Amaterasu
16
0
15
23.5
L
Merlin
3
4
5
1.38
L
8
2
6
5.5
L
Neith
Tragsh
Neith
2
4
10
1.75
W
Zeus
xxCrypz
Zeus
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,093
Damage
107,158
110,749
Taken
80,636
48,115
Mitigated
61,153
13,002
Healing
34,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B1GSteve
Artemis
33,034
18,158
0
0
21,047
9,884
0
13,712
7,335
0
63,009
W
28,345
10,767
1,386
576
5,581
2,286
0
3,183
2,398
73,612
0
L
Baron Samedi
Dedreyen
Baron Samedi
16,570
1,550
2,918
5,506
27,497
11,761
0
12,632
14,865
44,081
0
L
8,035
4,175
536
533
31,161
16,159
0
14,254
16,907
0
22,260
W
Yemoja
2,888
697
19,905
5,857
12,961
10,891
0
10,397
2,564
9,917
0
W
Amaterasu
Karsgield
Amaterasu
24,376
10,728
0
6,558
22,267
29,275
0
10,725
11,542
0
40,526
L
Merlin
11,439
205
0
722
15,957
6,212
0
8,238
7,719
71,834
0
L
23,937
1,247
0
0
17,358
6,400
0
5,852
11,506
73,617
0
L
Neith
Tragsh
Neith
14,112
5,758
0
2,787
18,776
7,583
0
8,772
10,004
0
37,779
W
Zeus
xxCrypz
Zeus
18,515
4,218
0
0
18,780
8,817
0
13,929
4,851
28,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,373
Gold Earned
70,724
350
Minions Killed
262
4
Camps Cleared
6
1,165,822
Distance Traveled
1,303,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,185
1,013
78
6
2
207,768
0
W
Nu Wa
14,764
1,055
101
7
0
312,956
0
L
Baron Samedi
13,334
952
62
4
1
225,437
1
L
Odin
11,680
834
35
3
1
195,213
0
W
Yemoja
12,494
892
16
1
0
229,538
0
W
Amaterasu
16,064
1,147
38
3
4
327,078
0
L
Merlin
12,996
928
125
9
0
259,243
0
L
Zeus
14,463
1,033
98
7
0
283,230
0
L
Neith
12,900
921
30
2
2
202,699
0
W
Zeus
13,217
944
29
2
0
226,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role