Player Matchup

Ah Puch
Ah Puch
AsickBOYwCANCER
Ah Puch
Level 126
God Stats
2W - 1L
1,309 SR
Queue Stats
92W - 97L
1,580 Elo+
Solo
Fenrir
Fenrir
HentaiBread
Fenrir
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
13W - 8L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
RobbyPoos
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,640 Elo+
Party 2
Nox
Nox
Soulhunter
Nox
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,661 Elo+
Party 2
Erlang Shen
Erlang Shen
tunaboi
Erlang Shen
Level 69
God Stats
6W - 10L
1,395 SR
Queue Stats
612W - 595L
1,645 Elo+
Solo
Team Averages
Level 111
1,485 SR
1,643 Elo+

VS

Team Averages
Level 126
1,551 SR
1,638 Elo+
Artemis
Artemis
CountKaiser
Artemis
Level 137
God Stats
2W - 6L
1,435 SR
Queue Stats
431W - 385L
1,664 Elo+
Party 1
He Bo
He Bo
I AM ANDEW
He Bo
Level 119
God Stats
10W - 15L
1,418 SR
Queue Stats
557W - 580L
1,634 Elo+
Solo
Pele
Pele
Its King Blizzy
Pele
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 90L
1,607 Elo+
Solo
Ne Zha
Ne Zha
KrAsEa
Ne Zha
Level 106
God Stats
1W - 5L
1,542 SR
Queue Stats
186W - 177L
1,575 Elo+
Solo
Bastet
Bastet
Lamirin
Bastet
Level 112
God Stats
7W - 3L
1,858 SR
Queue Stats
792W - 663L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
12,169
869
15,055
14,327
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
6 / 5 / 13
10,546
753
10,443
16,712
12,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RobbyPoos
Cthulhu
17
2 / 5 / 20
10,671
762
9,438
21,866
20,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 2 / 19
12,680
906
10,963
12,711
7,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
tunaboi
Erlang Shen
17
5 / 4 / 20
10,677
763
13,947
20,864
28,777
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CountKaiser
Artemis
17
5 / 5 / 9
10,436
745
15,529
12,705
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
19
8 / 4 / 10
11,196
800
17,161
12,507
4,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 14
9,837
703
17,228
16,965
12,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
KrAsEa
Ne Zha
17
2 / 8 / 14
10,117
723
8,836
20,447
18,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Lamirin
Bastet
14
2 / 7 / 13
9,435
674
14,858
11,691
4,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
29
Kills
18
19
Deaths
29
88
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
L
Artemis
CountKaiser
Artemis
5
5
9
1.9
W
Fenrir
6
5
13
2.5
L
He Bo
8
4
10
3.25
L
1
5
14
1.6
L
Ne Zha
KrAsEa
Ne Zha
2
8
14
1.13
L
Bastet
Lamirin
Bastet
2
7
13
1.21
W
Cthulhu
RobbyPoos
Cthulhu
2
5
20
2.4
W
10
2
19
9.75
W
Erlang Shen
tunaboi
Erlang Shen
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
73,612
86,480
Taken
74,315
76,793
Mitigated
46,178
31,452
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,055
396
3,730
5,570
14,327
6,688
703
2,202
12,075
39,595
0
L
Artemis
CountKaiser
Artemis
15,529
7,786
239
2,263
12,705
5,658
3,251
8,145
4,435
0
27,603
W
Fenrir
10,443
2,163
1,997
2,430
16,712
12,608
2,241
2,873
13,739
261
16,299
L
He Bo
17,161
788
3,030
4,826
12,507
4,806
808
5,475
6,941
31,892
0
L
17,228
2,183
900
6,923
16,965
12,347
720
6,528
10,312
0
35,374
L
Ne Zha
KrAsEa
Ne Zha
8,836
2,102
901
2,282
20,447
18,402
427
9,828
10,494
0
20,358
L
Bastet
Lamirin
Bastet
14,858
4,068
1,883
1,011
11,691
4,965
579
5,741
5,875
0
18,485
W
Cthulhu
RobbyPoos
Cthulhu
9,438
713
2,125
1,799
21,866
20,986
666
6,359
15,267
23,444
0
W
10,963
1,626
1,493
3,119
12,711
7,734
1,093
1,732
10,929
38,750
0
W
Erlang Shen
tunaboi
Erlang Shen
13,947
3,997
3,191
5,998
20,864
28,777
513
3,995
16,794
0
19,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,743
Gold Earned
51,021
182
Minions Killed
119
0
Camps Cleared
0
1,263,931
Distance Traveled
1,245,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,169
869
51
4
0
234,231
0
L
Artemis
10,436
745
42
3
0
224,396
0
W
Fenrir
10,546
753
24
2
0
260,043
0
L
He Bo
11,196
800
29
2
0
245,961
0
L
Pele
9,837
703
28
2
0
274,390
0
L
Ne Zha
10,117
723
10
1
0
225,772
0
L
Bastet
9,435
674
10
1
0
275,415
0
W
Cthulhu
10,671
762
25
2
0
257,383
0
W
Nox
12,680
906
65
5
0
252,151
1
W
Erlang Shen
10,677
763
17
1
0
260,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role