Player Matchup

Medusa
Medusa
Butternubs92
Medusa
Level 87
God Stats
9W - 9L
1,696 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheYoungCornwal
Chang'e
Level 123
God Stats
16W - 10L
1,603 SR
Queue Stats
150W - 156L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
mynamestoby
Guan Yu
Level 73
God Stats
25W - 28L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 1
Team Averages
Level 94
1,600 SR
1,513 Elo+

VS

Team Averages
Level 118
1,557 SR
1,515 Elo+
Mulan
Mulan
Bearded-One-92
Mulan
Level 124
God Stats
1W - 2L
1,400 SR
Queue Stats
84W - 88L
1,470 Elo+
Party 2
Hel
Hel
LilyMayzALot
Hel
Level 149
God Stats
10W - 8L
1,719 SR
Queue Stats
269W - 238L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
SPEGNINGNONG
Kuzenbo
Level 81
God Stats
16W - 12L
1,553 SR
Queue Stats
160W - 141L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 8 / 7
13,411
536
18,132
22,146
7,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
7 / 4 / 5
14,976
599
32,116
26,538
9,877
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
mynamestoby
Guan Yu
17
4 / 2 / 6
13,759
550
12,501
35,260
40,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
16,075
643
19,695
20,179
17,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 6 / 7
15,684
627
22,785
24,480
11,563
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
SPEGNINGNONG
Kuzenbo
19
2 / 2 / 12
16,263
651
24,000
32,130
48,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
14
14
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Medusa
1
8
7
0.56
W
5
6
7
1.42
W
Kuzenbo
SPEGNINGNONG
Kuzenbo
2
2
12
4
L
7
4
5
2.38
L
Guan Yu
mynamestoby
Guan Yu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
66,480
83,944
Taken
76,789
57,702
Mitigated
78,103
42,555
Healing
41,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,695
2,784
0
6,504
20,179
17,998
445
7,731
12,448
0
88,827
L
Medusa
18,132
5,209
0
0
22,146
7,747
274
14,717
7,179
0
85,706
W
22,785
839
16,524
16,110
24,480
11,563
1,327
11,964
12,516
116,476
0
W
Kuzenbo
SPEGNINGNONG
Kuzenbo
24,000
5,182
340
2,465
32,130
48,542
441
13,400
16,940
52,729
0
L
32,116
2,796
6,443
10,947
26,538
9,877
355
14,541
11,822
115,638
0
L
Guan Yu
mynamestoby
Guan Yu
12,501
1,493
7,524
17,641
35,260
40,078
994
17,617
17,343
454
36,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
48,022
290
Minions Killed
273
0
Camps Cleared
0
1,191,231
Distance Traveled
1,304,839
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,075
643
92
4
0
408,780
15
L
Medusa
13,411
536
94
4
0
345,275
3
W
Hel
15,684
627
143
6
0
428,506
1
W
Kuzenbo
16,263
651
38
2
0
467,553
3
L
Chang'e
14,976
599
151
6
0
410,889
5
L
Guan Yu
13,759
550
45
2
0
435,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role