Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DuckyWind923745
Sol
Level 82
God Stats
2W - 0L
1,664 SR
Queue Stats
15W - 15L
1,232 Elo+
Solo
Kali
Kali
TheyCallMeMurica
Kali
Level 65
God Stats
3W - 0L
1,445 SR
Queue Stats
18W - 24L
986 Elo+
Solo
Nox
Nox
drduartecastillo
Nox
Level 105
God Stats
2W - 2L
1,457 SR
Queue Stats
12W - 16L
1,391 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,277 Elo+

VS

Team Averages
Level 59
1,341 SR
1,195 Elo+
Cthulhu
Cthulhu
Boink Gang1848
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Loki
Loki
Ja Riot Ya
Loki
Level 41
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 7L
861 Elo+
Party 1
Merlin
Merlin
RoscoJay
Merlin
Level 42
God Stats
0W - 1L
1,146 SR
Queue Stats
2W - 7L
1,035 Elo+
Party 1
Cernunnos
Cernunnos
WISDOMofSOLOMAN
Cernunnos
Level 129
God Stats
8W - 4L
1,393 SR
Queue Stats
37W - 56L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 4
9,363
780
4,379
9,858
3,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 1 / 1
10,293
858
8,320
9,482
3,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 0 / 5
10,802
900
11,659
12,095
5,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 2 / 5
10,420
868
9,197
8,312
3,112
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,871
656
1,812
5,258
2,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 6 / 0
8,449
704
6,872
10,846
3,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
RoscoJay
Merlin
13
0 / 7 / 2
8,038
670
4,461
11,264
3,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
WISDOMofSOLOMAN
Cernunnos
16
1 / 4 / 1
8,957
746
6,608
16,532
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
4
5
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
4
1.5
L
0
3
2
0.33
W
6
1
1
6.5
L
3
6
0
0.5
L
Merlin
RoscoJay
Merlin
0
7
2
0.14
W
6
0
5
8.5
L
Cernunnos
WISDOMofSOLOMAN
Cernunnos
1
4
1
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
19,753
39,747
Taken
43,900
15,994
Mitigated
15,882
11,672
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,379
307
0
688
9,858
3,761
697
1,005
8,853
29,483
0
L
1,812
260
0
0
5,258
2,565
0
3,056
2,202
10,314
0
W
8,320
2,080
231
3,753
9,482
3,197
2,533
2,037
7,445
36,613
0
L
6,872
2,437
159
1,365
10,846
3,915
0
6,380
4,466
0
27,123
L
Merlin
RoscoJay
Merlin
4,461
730
123
318
11,264
3,766
156
5,148
6,116
21,490
0
W
11,659
5,049
243
5,897
12,095
5,924
2,626
1,135
10,960
0
35,733
L
Cernunnos
WISDOMofSOLOMAN
Cernunnos
6,608
2,002
378
1,632
16,532
5,636
56
8,511
8,021
0
40,663
W
9,197
1,042
0
860
8,312
3,112
379
2,656
5,032
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
33,315
191
Minions Killed
152
11
Camps Cleared
7
868,281
Distance Traveled
580,483
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,363
780
45
4
1
202,028
3
L
Cthulhu
7,871
656
19
2
2
101,405
0
W
Sol
10,293
858
48
4
5
227,661
0
L
Loki
8,449
704
35
3
2
187,206
1
L
Merlin
8,038
670
35
3
1
138,489
1
W
Kali
10,802
900
49
4
5
247,069
0
L
Cernunnos
8,957
746
63
5
2
153,383
0
W
Nox
10,420
868
49
4
0
191,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role