Player Matchup

Nemesis
Nemesis
Darkstar210
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PickleBoy18
Cthulhu
Level 125
God Stats
71W - 12L
1,776 SR
Queue Stats
207W - 65L
1,850 Elo+
Party 1
Sun Wukong
Sun Wukong
Squiggle10
Sun Wukong
Level 138
God Stats
10W - 1L
1,747 SR
Queue Stats
210W - 68L
1,844 Elo+
Party 1
Merlin
Merlin
Willamtosh
Merlin
Level 119
God Stats
56W - 23L
1,703 SR
Queue Stats
210W - 68L
1,844 Elo+
Party 1
Team Averages
Level 132
1,681 SR
1,759 Elo+

VS

Team Averages
Level 97
1,716 SR
1,610 Elo+
Fafnir
Fafnir
CaptainMacaw
Fafnir
Level 45
God Stats
0W - 1L
1,845 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2
Artemis
Artemis
EOE289
Artemis
Level 158
God Stats
31W - 17L
1,770 SR
Queue Stats
759W - 547L
1,841 Elo+
Solo
Zeus
Zeus
LordTenth
Zeus
Level 160
God Stats
4W - 2L
1,938 SR
Queue Stats
356W - 366L
1,626 Elo+
Solo
Da Ji
Da Ji
trashgametbh
Da Ji
Level 25
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkstar210
Nemesis
15
8 / 2 / 8
9,599
960
10,421
7,496
3,384
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
PickleBoy18
Cthulhu
14
4 / 1 / 7
8,684
868
4,407
7,449
4,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Squiggle10
Sun Wukong
14
3 / 3 / 9
8,561
856
5,798
8,705
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Willamtosh
Merlin
14
4 / 0 / 6
8,555
856
5,725
5,092
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 4 / 0
7,257
726
2,081
7,831
7,436
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
EOE289
Artemis
13
2 / 5 / 2
7,748
775
6,666
9,194
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
2 / 5 / 1
7,836
784
7,042
6,886
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 4
6,961
696
4,582
7,931
2,930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
6
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
0
0.5
W
Nemesis
Darkstar210
Nemesis
8
2
8
6
L
Artemis
EOE289
Artemis
2
5
2
0.6
L
Zeus
2
5
1
0.5
W
Cthulhu
PickleBoy18
Cthulhu
4
1
7
7.5
W
Sun Wukong
Squiggle10
Sun Wukong
3
3
9
2.5
W
Merlin
Willamtosh
Merlin
4
0
6
7
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
20,371
28,742
Taken
31,842
15,098
Mitigated
15,648
4,013
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,081
443
0
628
7,831
7,436
0
2,566
5,265
11,603
0
W
Nemesis
Darkstar210
Nemesis
10,421
5,761
0
1,311
7,496
3,384
1,483
2,466
5,030
0
28,129
L
Artemis
EOE289
Artemis
6,666
2,835
0
1,535
9,194
2,988
1,249
4,168
5,026
0
25,980
L
Zeus
7,042
1,160
0
1,371
6,886
2,294
200
2,089
4,797
31,954
0
W
Cthulhu
PickleBoy18
Cthulhu
4,407
96
278
1,290
7,449
4,864
170
2,258
5,191
24,997
0
W
Sun Wukong
Squiggle10
Sun Wukong
5,798
1,670
0
634
8,705
5,031
771
3,210
5,495
0
20,684
W
Merlin
Willamtosh
Merlin
5,725
70
0
500
5,092
1,819
1,136
1,570
3,522
26,097
0
L
4,582
1,276
0
357
7,931
2,930
80
1,774
6,157
0
11,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
29,802
181
Minions Killed
138
11
Camps Cleared
6
875,173
Distance Traveled
644,204
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,257
726
19
2
0
175,183
1
W
Nemesis
9,599
960
52
5
2
224,162
1
L
Artemis
7,748
775
46
5
1
153,787
3
L
Zeus
7,836
784
53
5
2
160,173
2
W
Cthulhu
8,684
868
44
4
2
228,766
3
W
Sun Wukong
8,561
856
41
4
5
232,619
2
W
Merlin
8,555
856
44
4
2
189,626
1
L
Da Ji
6,961
696
20
2
3
155,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role