Player Matchup

Cerberus
Cerberus
DE4dmAN6
Cerberus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 36L
841 Elo+
Party 2
Artemis
Artemis
DeathByVisco960
Artemis
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 75L
841 Elo+
Party 2
Tyr
Tyr
G0ldNinja94
Tyr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 145L
841 Elo+
Party 2
Team Averages
Level 11
1,500 SR
841 Elo+

VS

Team Averages
Level 26
1,451 SR
1,144 Elo+
Skadi
Skadi
MOLE264
Skadi
Level 27
God Stats
17W - 14L
1,478 SR
Queue Stats
17W - 15L
1,213 Elo+
Party 1
Merlin
Merlin
hehawhehaw11
Merlin
Level 25
God Stats
2W - 1L
1,418 SR
Queue Stats
4W - 10L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
radbrad96
Cthulhu
Level 26
God Stats
7W - 5L
1,456 SR
Queue Stats
28W - 32L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DE4dmAN6
Cerberus
12
1 / 8 / 6
9,592
533
10,135
25,557
22,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 9
10,468
582
13,178
13,081
5,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 3 / 2
12,539
697
16,446
18,572
12,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MOLE264
Skadi
16
10 / 6 / 5
13,269
737
17,043
14,690
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
6 / 3 / 8
11,908
662
13,252
12,598
4,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
radbrad96
Cthulhu
13
0 / 4 / 12
11,710
651
13,024
21,521
9,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
16
17
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DE4dmAN6
Cerberus
1
8
6
0.5
L
1
6
9
0.92
L
10
3
2
3.67
W
Skadi
MOLE264
Skadi
10
6
5
2.08
W
Merlin
6
3
8
3.33
W
Cthulhu
radbrad96
Cthulhu
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
43,319
57,210
Taken
48,809
40,401
Mitigated
18,581
7,629
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DE4dmAN6
Cerberus
10,135
630
0
5,131
25,557
22,801
593
11,191
14,366
28,792
0
L
13,178
5,806
0
0
13,081
5,245
1,001
6,287
6,794
0
42,339
L
16,446
5,106
0
2,498
18,572
12,355
0
8,798
9,774
0
35,613
W
Skadi
MOLE264
Skadi
17,043
10,045
1,177
2,887
14,690
4,987
1,817
2,900
11,565
0
52,539
W
Merlin
13,252
943
685
3,280
12,598
4,066
761
2,630
9,818
39,851
0
W
Cthulhu
radbrad96
Cthulhu
13,024
979
956
8,270
21,521
9,528
0
3,965
17,291
29,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
36,887
140
Minions Killed
154
0
Camps Cleared
0
845,518
Distance Traveled
763,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,592
533
34
2
0
276,379
0
L
Artemis
10,468
582
73
4
0
236,935
0
L
Tyr
12,539
697
33
2
0
332,204
1
W
Skadi
13,269
737
59
3
0
236,389
1
W
Merlin
11,908
662
44
2
0
259,989
1
W
Cthulhu
11,710
651
51
3
0
267,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role