Player Matchup

Kuzenbo
Kuzenbo
BROWN T4CO
Kuzenbo
Level 129
God Stats
2W - 0L
1,672 SR
Queue Stats
89W - 103L
1,567 Elo+
Party 2
Thor
Thor
Choco Panqueque
Thor
Level 146
God Stats
4W - 1L
1,664 SR
Queue Stats
111W - 105L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
Slimshady1568
Ah Puch
Level 143
God Stats
5W - 2L
1,752 SR
Queue Stats
31W - 35L
1,491 Elo+
Party 2
Team Averages
Level 139
1,696 SR
1,546 Elo+

VS

Team Averages
Level 101
1,448 SR
1,625 Elo+
Hel
Hel
AnaTrophic
Hel
Level 55
God Stats
10W - 7L
1,419 SR
Queue Stats
263W - 265L
1,497 Elo+
Party 1
Bacchus
Bacchus
Glarinack
Bacchus
Level 140
God Stats
9W - 14L
1,573 SR
Queue Stats
282W - 259L
1,738 Elo+
Party 1
Fenrir
Fenrir
Los Redcoat
Fenrir
Level 108
God Stats
0W - 2L
1,352 SR
Queue Stats
59W - 51L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BROWN T4CO
Kuzenbo
17
4 / 3 / 9
13,144
692
8,342
17,969
22,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 6 / 9
13,669
719
18,894
19,830
11,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
17
5 / 5 / 9
13,170
693
13,152
14,021
4,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
13,058
687
7,723
17,796
10,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Glarinack
Bacchus
16
6 / 4 / 4
13,513
711
20,518
19,224
12,384
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
4 / 6 / 7
13,104
690
10,367
15,444
10,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
16
Kills
14
14
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
W
Kuzenbo
BROWN T4CO
Kuzenbo
4
3
9
2.83
W
7
6
9
1.92
L
Bacchus
Glarinack
Bacchus
6
4
4
2
L
Fenrir
4
6
7
1.25
W
Ah Puch
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
38,608
51,820
Taken
52,464
38,565
Mitigated
32,991
7,509
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,723
974
4,549
9,278
17,796
10,166
324
5,818
11,978
63,068
0
W
Kuzenbo
BROWN T4CO
Kuzenbo
8,342
3,276
0
1,245
17,969
22,509
413
7,580
10,389
23,734
0
W
18,894
3,644
0
5,105
19,830
11,293
1,804
10,509
9,321
0
60,000
L
Bacchus
Glarinack
Bacchus
20,518
2,155
0
3,064
19,224
12,384
921
9,032
10,192
59,869
0
L
Fenrir
10,367
1,650
0
1,605
15,444
10,441
0
6,749
8,695
0
31,629
W
Ah Puch
13,152
202
0
1,159
14,021
4,763
252
10,231
3,790
76,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
39,675
201
Minions Killed
219
0
Camps Cleared
0
1,017,549
Distance Traveled
966,308
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,058
687
116
6
0
276,817
2
W
Kuzenbo
13,144
692
17
1
0
374,692
7
W
Thor
13,669
719
67
4
0
336,252
3
L
Bacchus
13,513
711
57
3
0
344,423
1
L
Fenrir
13,104
690
46
2
0
345,068
4
W
Ah Puch
13,170
693
117
6
0
306,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role